decode: proto 304 · 1625 stat syncs · 0 zone events · 651 soldier mappings · 10.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bili_Yukikaze | 1107▼ -10 | 57 | 0 | 3 | 0 | 0 | 19.00 | 0 | 3742 |
| LITzkrieg | 1660 | 65 | 0 | 2 | 9 | 4 | 2.41 | 0 | 3574 |
| Борян73 | 1797▼ -0 | 44 | 3 | 1 | 6 | 2 | 3.14 | 0 | 2908 |
| Med1atoR | 1722 | 51 | 11 | 1 | 18 | 5 | 1.89 | 0 | 2896 |
| -ToyamaRegiment | 1522▼ -4 | 49 | 6 | 2 | 6 | 6 | 1.53 | 0 | 2354 |
| Forge___ | 1290▼ -1 | 33 | 8 | 2 | 2 | 2 | 3.67 | 0 | 2283 |
| Aduckquackquack | 1784▼ -1 | 50 | 5 | 0 | 3 | 2 | 3.57 | 0 | 2164 |
| FallenWarrior141 | 1348▼ -22 | 36 | 5 | 0 | 13 | 4 | 2.40 | 0 | 1582 |
| Мыльныйопер | 400 | 23 | 6 | 0 | 33 | 2 | 1.77 | 0 | 1501 |
| sidharth76 | 1892▼ -3 | 27 | 3 | 0 | 7 | 2 | 2.25 | 0 | 1332 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HydrasRise@psn | 1371▲ +10 | 17 | 4 | 2 | 0 | 4 | 0.94 | 0 | 1892 |
| Stigian121 | 765▲ +4 | 26 | 3 | 2 | 0 | 11 | 0.48 | 0 | 1706 |
| Garo249@live | 971▲ +232 | 20 | 13 | 0 | 32 | 5 | 1.05 | 0 | 1699 |
| сладкийпопец | 917▲ +1 | 28 | 11 | 0 | 1 | 10 | 0.62 | 0 | 1564 |
| StripyQuasar74@live | 412▲ +3 | 5 | 0 | 0 | 29 | 7 | 0.14 | 0 | 994 |
| johnoloughlin555@psn | 799▲ +1 | 21 | 3 | 0 | 2 | 11 | 0.31 | 0 | 973 |
| NerdLord | 954▲ +16 | 17 | 2 | 1 | 6 | 12 | 0.24 | 0 | 966 |
| cjufe19557 (AI) | — | 12 | 0 | 0 | 0 | 8 | 0.28 | 0 | 450 |
| Nokosolo667@live ✗ | 542▼ -0 | 4 | 1 | 0 | 0 | 5 | 0.14 | 0 | 210 |
| Snail_Feeder1911 ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.22 | 0 | 195 |
| suviero12 (AI) | — | 3 | 0 | 0 | 0 | 5 | 0.12 | 0 | 90 |
| ChawniGamer (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 34 |
| Pagacsutthean ✗ | — | 3 | 0 | 0 | 0 | 0 | 0.43 | 0 | 0 |
| nhan2011nguyenhu ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.