decode: proto 304 · 2758 stat syncs · 0 zone events · 958 soldier mappings · 4.12s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Beliy123 | 1234▲ +16 | 74 | 46 | 3 | 33 | 3 | 3.70 | 0 | 6677 |
| runrabbitrun | 2239▲ +11 | 120 | 49 | 1 | 14 | 7 | 2.86 | 0 | 5772 |
| PSK_GVOZD | 2116▲ +8 | 49 | 36 | 1 | 127 | 8 | 1.07 | 0 | 5698 |
| cccp-ivan | 1292▲ +1 | 60 | 29 | 1 | 0 | 5 | 1.71 | 0 | 3290 |
| Krasnoarmeec1941 | 1490▼ -20 | 51 | 19 | 1 | 1 | 11 | 0.96 | 0 | 2804 |
| UMPALUMPA#3 | 1146▼ -19 | 38 | 24 | 0 | 0 | 11 | 0.57 | 0 | 1950 |
| mishcing123 | 400 | 24 | 18 | 0 | 0 | 10 | 0.39 | 0 | 1350 |
| KAVA79763 ✗ | 1488▼ -34 | 8 | 7 | 0 | 1 | 3 | 0.47 | 0 | 474 |
| bsxdxgh (AI) | — | 5 | 4 | 0 | 0 | 4 | 0.19 | 0 | 274 |
| duypun (AI) | — | 2 | 0 | 0 | 0 | 7 | 0.06 | 0 | 60 |
| bridaden | 447▼ -12 | 32 | 0 | 0 | 0 | 0 | 0.70 | 0 | 0 |
| Grigquot51653 ✗ | — | 6 | 0 | 0 | 0 | 0 | 0.86 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GER_Vadimka | 2114▲ +12 | 106 | 61 | 2 | 23 | 11 | 1.77 | 0 | 7302 |
| bluray1232 | 1465▲ +19 | 48 | 26 | 0 | 51 | 9 | 0.73 | 0 | 4703 |
| Dok103 | 858▼ -0 | 57 | 35 | 2 | 0 | 15 | 0.86 | 0 | 3895 |
| ter9TNTmas | 944▲ +38 | 47 | 34 | 1 | 7 | 8 | 1.15 | 0 | 3799 |
| 미래는눈앞 | 817▼ -0 | 61 | 51 | 0 | 0 | 11 | 1.30 | 0 | 3708 |
| peter3722624 ✗ | 1344▼ -87 | 39 | 23 | 0 | 6 | 7 | 1.05 | 0 | 2626 |
| Elevatortohell | 607▼ -16 | 37 | 24 | 0 | 9 | 8 | 0.79 | 0 | 2373 |
| Alexbel_BY@psn | 969▼ -21 | 23 | 20 | 0 | 1 | 7 | 0.96 | 0 | 1539 |
| ForgandJustin (AI) | — | 13 | 9 | 0 | 12 | 9 | 0.27 | 0 | 1445 |
| Goomer0111 | 917▼ -5 | 14 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| JJalen ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Kamikaiyo (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:44 | sector_1 | Axis | 0 | |
| 13:15 | sector_1 | Axis | 0 | |
| 15:18 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.