decode: proto 304 · 2109 stat syncs · 892 zone events · 507 soldier mappings · 2.7s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GomoZek | 1617▲ +3 | 73 | 14 | 0 | 0 | 2 | 7.30 | 1 | 4245 |
| Cheesefient (AI) | — | 21 | 7 | 0 | 14 | 2 | 1.40 | 2 | 4159 |
| pavellevakin28 | 599▲ +2 | 58 | 31 | 0 | 0 | 2 | 4.14 | 0 | 4115 |
| AyoveneTeyP (AI) | — | 19 | 10 | 0 | 18 | 2 | 1.19 | 1 | 3804 |
| sisarnes (AI) | — | 23 | 17 | 0 | 0 | 1 | 2.30 | 0 | 3100 |
| Memezoni (AI) | — | 21 | 10 | 1 | 0 | 3 | 1.31 | 1 | 2705 |
| darvinmeix (AI) | — | 30 | 10 | 0 | 2 | 3 | 1.43 | 0 | 2654 |
| millakan (AI) | — | 18 | 11 | 0 | 0 | 2 | 1.80 | 0 | 2565 |
| senyace (AI) | — | 10 | 7 | 0 | 0 | 2 | 0.77 | 0 | 1450 |
| kinho2000 (AI) | — | 14 | 8 | 0 | 0 | 2 | 1.00 | 0 | 1275 |
| Maxim593149@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SuperComman (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.43 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Operochx (AI) | — | 22 | 12 | 0 | 24 | 5 | 0.81 | 1 | 2839 |
| franky2000 (AI) | — | 15 | 11 | 0 | 34 | 6 | 0.44 | 1 | 2664 |
| PhieskaScherd (AI) | — | 20 | 17 | 0 | 10 | 5 | 0.59 | 1 | 2294 |
| jaykeebangwange (AI) | — | 16 | 14 | 0 | 0 | 6 | 0.50 | 1 | 2130 |
| DavidL16 (AI) | — | 15 | 9 | 0 | 0 | 6 | 0.41 | 1 | 1885 |
| kgtuwnbst2 (AI) | — | 9 | 7 | 0 | 0 | 5 | 0.33 | 0 | 1400 |
| PermeableCrab58@live | 400▼ -1 | 22 | 20 | 0 | 0 | 0 | 5.50 | 0 | 1280 |
| Eleechev91006 (AI) | — | 10 | 4 | 0 | 0 | 6 | 0.30 | 0 | 1255 |
| Danister (AI) | — | 8 | 6 | 2 | 0 | 5 | 0.24 | 1 | 1040 |
| Kryker (AI) | — | 6 | 3 | 0 | 0 | 5 | 0.21 | 0 | 465 |
| jokerCuzzze (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 1 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:41 | street | USSR | 10 | GomoZek, Cheesefient, SuperComman |
| 1:46 | capzone[poly] | Japan | 11 | Operochx, jokerCuzzze, jaykeebangwange, PhieskaScherd |
| 2:21 | hotel | USSR | 4 | AyoveneTeyP |
| 3:57 | capzone[poly] | USSR | 6 | Cheesefient, Memezoni |
| 6:54 | hotel | Japan | 9 | franky2000, DavidL16, Danister |
| Player | battle_score ▼ | battle_time | best_possessed_infantry_killstreak | deaths | friendly_fire_squad_spawns | kills | kills_by_player | squad_deaths | kills_while_defending_point | points_captured | kills_while_attacking_point | assists | engineer_building_usage | engineer_rally_point_usage | long_range_kills | best_killstreak_rifle | best_possessed_infantry_killstreak_10 | rifle_kills | best_killstreak_submachine_gun | headshots | kills_by_rifle_kind | kills_by_sniper_kind | submachine_gun_kills | tank_kills | artillery_kills | best_killstreak_artillery | best_killstreak_machine_gun | best_killstreak_pistol | first_blood | infantry_squad_wipeout | kills_by_assault_kind | kills_by_medic_kind | kills_by_mgun_kind | kills_by_radioman_kind | kills_by_tanker_kind | kills_using_tank | machine_gun_kills | pistol_kills |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| TOTAL | 47324 | 14453 | 105 | 429 | 88 | 430 | 258 | 70 | 92 | 51 | 136 | 51 | 51 | 51 | 20 | 39 | 3 | 57 | 18 | 21 | 56 | 3 | 18 | 2 | 16 | 16 | 13 | 9 | 1 | 1 | 20 | 1 | 13 | 20 | 40 | 40 | 13 | 9 |
| GomoZek | 4245 | 802 | 20 | 10 | 3 | 73 | 73 | 2 | 2 | 14 | 6 | 3 | 1 | 3 | 17 | 12 | 17 | 13 | 20 | 13 | 40 | 40 | 13 | |||||||||||||||
| Cheesefient (AI) | 4159 | 764 | 3 | 15 | 3 | 21 | 6 | 2 | 7 | 7 | 5 | 7 | 7 | 1 | ||||||||||||||||||||||||
| pavellevakin28 | 4115 | 784 | 24 | 14 | 3 | 58 | 45 | 2 | 18 | 2 | 13 | 4 | 15 | 30 | 1 | 48 | 1 | 9 | 55 | 2 | 1 | 9 | 1 | 1 | 9 | |||||||||||||
| AyoveneTeyP (AI) | 3804 | 751 | 3 | 16 | 3 | 19 | 9 | 2 | 9 | 5 | 1 | 4 | 9 | 9 | ||||||||||||||||||||||||
| sisarnes (AI) | 3100 | 677 | 4 | 10 | 2 | 23 | 12 | 1 | 7 | 5 | 10 | 5 | ||||||||||||||||||||||||||
| Operochx (AI) | 2839 | 697 | 1 | 27 | 6 | 22 | 8 | 5 | 3 | 2 | 9 | 2 | 12 | 12 | 2 | |||||||||||||||||||||||
| Memezoni (AI) | 2705 | 746 | 3 | 16 | 4 | 21 | 6 | 3 | 10 | 4 | 4 | 1 | ||||||||||||||||||||||||||
| franky2000 (AI) | 2664 | 676 | 2 | 34 | 7 | 15 | 7 | 6 | 2 | 1 | 9 | 17 | 17 | |||||||||||||||||||||||||
| darvinmeix (AI) | 2654 | 748 | 3 | 21 | 4 | 30 | 7 | 3 | 3 | 3 | 7 | 4 | 1 | 1 | 1 | |||||||||||||||||||||||
| millakan (AI) | 2565 | 757 | 3 | 10 | 3 | 18 | 10 | 2 | 7 | 5 | 4 | 4 | ||||||||||||||||||||||||||
| PhieskaScherd (AI) | 2294 | 686 | 3 | 34 | 6 | 20 | 10 | 5 | 5 | 1 | 12 | 1 | 5 | 5 | ||||||||||||||||||||||||
| jaykeebangwange (AI) | 2130 | 677 | 3 | 32 | 7 | 16 | 10 | 6 | 3 | 3 | 11 | 3 | ||||||||||||||||||||||||||
| DavidL16 (AI) | 1885 | 657 | 1 | 37 | 7 | 15 | 5 | 6 | 2 | 3 | 7 | 2 | ||||||||||||||||||||||||||
| senyace (AI) | 1450 | 749 | 3 | 13 | 3 | 10 | 7 | 2 | 2 | 2 | 5 | 2 | ||||||||||||||||||||||||||
| kgtuwnbst2 (AI) | 1400 | 681 | 2 | 27 | 6 | 9 | 6 | 5 | 3 | 2 | 4 | |||||||||||||||||||||||||||
| PermeableCrab58@live | 1280 | 771 | 20 | 4 | 1 | 22 | 20 | 20 | 1 | 6 | 1 | 6 | 1 | 1 | 16 | 16 | 1 | 20 | ||||||||||||||||||||
| kinho2000 (AI) | 1275 | 771 | 2 | 14 | 3 | 14 | 7 | 2 | 2 | 1 | 6 | 3 | ||||||||||||||||||||||||||
| Eleechev91006 (AI) | 1255 | 691 | 2 | 33 | 6 | 10 | 4 | 6 | 2 | 2 | 2 | 1 | ||||||||||||||||||||||||||
| Danister (AI) | 1040 | 665 | 2 | 34 | 6 | 8 | 4 | 5 | 6 | 1 | 1 | 1 | ||||||||||||||||||||||||||
| Kryker (AI) | 465 | 703 | 1 | 28 | 5 | 6 | 2 | 5 | 1 | 2 | ||||||||||||||||||||||||||||
| Maxim593149@live | ||||||||||||||||||||||||||||||||||||||
| SuperComman (AI) | ||||||||||||||||||||||||||||||||||||||
| jokerCuzzze (AI) |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.