decode: proto 304 · 1624 stat syncs · 412 zone events · 636 soldier mappings · 6.05s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HaoGeGe_P90 | 1180▲ +509 | 39 | 7 | 4 | 5 | 3 | 2.79 | 0 | 3566 |
| durrn0i_madyar@psn ✗ | 922▼ -1 | 33 | 15 | 0 | 0 | 5 | 1.74 | 0 | 1610 |
| Colt_31 | 828▲ +86 | 19 | 4 | 0 | 0 | 4 | 1.36 | 0 | 865 |
| Max_Lew | 749▲ +2 | 17 | 4 | 0 | 0 | 12 | 0.39 | 0 | 745 |
| andrei1370 | 423▼ -0 | 18 | 1 | 0 | 0 | 12 | 0.24 | 0 | 730 |
| sibprogsistem | 403▲ +3 | 14 | 5 | 0 | 8 | 11 | 0.40 | 0 | 723 |
| SlyTeR | 400 | 10 | 0 | 1 | 0 | 7 | 0.37 | 0 | 690 |
| RaFaTuS ✗ | 1064▼ -2 | 4 | 0 | 1 | 0 | 3 | 0.31 | 0 | 440 |
| Ilvi#3 | 877▼ -2 | 12 | 0 | 0 | 0 | 12 | 0.30 | 0 | 420 |
| JonneTheBlack ✗ | 718▼ -4 | 7 | 0 | 0 | 0 | 6 | 0.30 | 0 | 310 |
| RedDeem (AI) | — | 7 | 0 | 0 | 0 | 7 | 0.19 | 0 | 240 |
| AB59079 (AI) | — | 3 | 0 | 0 | 0 | 3 | 0.20 | 0 | 90 |
| McTuru68 (AI) | — | 1 | 0 | 0 | 0 | 8 | 0.02 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 甘奈甜花 | 1646▲ +1 | 106 | 2 | 3 | 25 | 6 | 2.52 | 0 | 4465 |
| JIy4IIIaya | 1282▲ +1 | 61 | 2 | 2 | 8 | 2 | 3.81 | 0 | 2687 |
| 你说得对但是拉壮丁是一款 | 400 | 66 | 1 | 0 | 10 | 4 | 3.30 | 0 | 2420 |
| Slit_BOT | 899▼ -1 | 39 | 1 | 1 | 0 | 2 | 3.00 | 0 | 2220 |
| GoodBoys#1 | 1880▼ -6 | 36 | 1 | 2 | 0 | 5 | 1.24 | 0 | 1830 |
| Misiek1972 | 400 | 27 | 0 | 3 | 0 | 0 | 13.50 | 0 | 1763 |
| Bartoletti | 663▼ -0 | 12 | 1 | 1 | 23 | 2 | 1.00 | 0 | 1504 |
| Zesko#1 | 447▼ -23 | 19 | 0 | 1 | 4 | 5 | 0.90 | 0 | 838 |
| c_zurab | 400 | 13 | 0 | 1 | 0 | 2 | 1.44 | 0 | 645 |
| гадзила | 405▼ -595 | 9 | 0 | 0 | 0 | 7 | 0.32 | 0 | 455 |
| pablo_13344@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Predatør ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.