decode: proto 304 · 2214 stat syncs · 316 zone events · 830 soldier mappings · 10.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sosiska#59 | 710▲ +1 | 19 | 9 | 9 | 5 | 5 | 1.19 | 0 | 5022 |
| zxlqc | 1674▲ +43 | 62 | 14 | 1 | 0 | 11 | 1.41 | 0 | 2970 |
| AereHAa8468@live | 417▲ +17 | 45 | 16 | 2 | 6 | 11 | 0.69 | 1 | 2959 |
| chilimprimorskiy | 680▲ +19 | 38 | 6 | 2 | 0 | 15 | 0.47 | 1 | 2930 |
| AkaiPansat | 988▲ +5 | 22 | 4 | 4 | 15 | 4 | 0.96 | 0 | 2603 |
| Art_r21 ✗ | 400▲ +27 | 21 | 4 | 0 | 4 | 6 | 0.57 | 0 | 1240 |
| Salambi ✗ | 754▼ -12 | 16 | 2 | 1 | 0 | 5 | 0.94 | 0 | 1195 |
| KAR98K | 854▲ +5 | 22 | 4 | 0 | 5 | 0 | 4.40 | 0 | 1140 |
| RooseyMannet (AI) | — | 12 | 1 | 0 | 0 | 11 | 0.21 | 0 | 540 |
| durrn0i_madyar@psn ✗ | — | 10 | 7 | 0 | 0 | 4 | 0.62 | 0 | 510 |
| Azumai1 (AI) | — | 6 | 0 | 0 | 0 | 12 | 0.10 | 0 | 270 |
| panation (AI) | — | 8 | 0 | 0 | 0 | 9 | 0.16 | 0 | 240 |
| _Pierson ✗ | 400▲ +15 | 3 | 0 | 0 | 0 | 3 | 0.23 | 0 | 90 |
| p7hxob668 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 렐리안지음엿이나드셈 | 1691▲ +0 | 69 | 0 | 9 | 7 | 6 | 1.97 | 0 | 6339 |
| ttukdog | 1256▲ +1 | 90 | 6 | 0 | 15 | 8 | 1.80 | 0 | 3809 |
| 台湾は日本に返還すべき | 838▼ -11 | 57 | 1 | 3 | 0 | 3 | 3.80 | 0 | 3561 |
| Гитлер_Капут | 810▼ -8 | 30 | 0 | 5 | 15 | 7 | 0.86 | 0 | 3473 |
| TasteDaBomb123 | 1572▲ +0 | 48 | 6 | 3 | 21 | 7 | 1.20 | 0 | 3213 |
| SHIZIK131211 | 1058▼ -8 | 57 | 0 | 1 | 0 | 5 | 2.28 | 0 | 2513 |
| MrFrankenstein15 | 848▲ +2 | 60 | 0 | 1 | 0 | 11 | 1.30 | 0 | 2455 |
| LunatiKS | 1353▼ -3 | 38 | 6 | 1 | 0 | 2 | 6.33 | 0 | 1870 |
| papaDi25 | 400 | 10 | 0 | 2 | 0 | 4 | 0.59 | 0 | 1255 |
| Iocingoni@psn | 424▼ -40 | 25 | 0 | 0 | 5 | 5 | 1.09 | 0 | 990 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:04 | sector_1_a | Axis | 19 | chilimprimorskiy, AereHAa8468@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.