decode: proto 304 · 2414 stat syncs · 692 zone events · 940 soldier mappings · 10.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PozhaL_ | 1749▲ +55 | 143 | 9 | 10 | 19 | 8 | 2.65 | 0 | 9037 |
| yoon0523 | 1774▲ +20 | 84 | 2 | 7 | 31 | 8 | 2.27 | 0 | 5137 |
| RUDORECON | 795▲ +9 | 73 | 15 | 3 | 0 | 6 | 2.92 | 0 | 5045 |
| korzhukov357 | 1078▲ +2 | 59 | 27 | 0 | 0 | 8 | 1.11 | 0 | 2780 |
| szilu04@psn | 824▲ +3 | 31 | 7 | 2 | 20 | 12 | 0.69 | 0 | 2004 |
| alexobema | 1022▼ -60 | 7 | 1 | 1 | 38 | 8 | 0.21 | 0 | 1420 |
| Арес89 | 1173▼ -7 | 30 | 4 | 1 | 7 | 8 | 0.73 | 0 | 1402 |
| TobinCool87026 (AI) | — | 12 | 5 | 0 | 2 | 7 | 0.29 | 0 | 647 |
| toblarcot (AI) | — | 14 | 4 | 0 | 2 | 8 | 0.29 | 0 | 636 |
| KAZAK_84 ✗ | — | 6 | 0 | 0 | 0 | 1 | 1.00 | 0 | 525 |
| s94836915 ✗ | — | 3 | 0 | 0 | 0 | 2 | 0.33 | 0 | 110 |
| KilenMint | 910▼ -1 | 28 | 0 | 1 | 0 | 0 | 0.93 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| maksim426 | 412▲ +12 | 80 | 41 | 4 | 1 | 12 | 1.33 | 0 | 5044 |
| loginov345 | 1459▲ +10 | 49 | 31 | 1 | 12 | 11 | 0.84 | 1 | 4061 |
| Gerard_Makiavell | 778▲ +21 | 56 | 36 | 3 | 0 | 11 | 1.40 | 0 | 4022 |
| Кавапанга | 1830▲ +7 | 45 | 23 | 1 | 23 | 11 | 0.98 | 1 | 3483 |
| Sarkason | 1112▲ +38 | 50 | 30 | 0 | 9 | 8 | 1.19 | 0 | 3095 |
| Den42reg | 1011▲ +11 | 38 | 21 | 0 | 9 | 9 | 0.90 | 0 | 2405 |
| Rogrim96157 | 1361▼ -5 | 50 | 14 | 0 | 0 | 8 | 1.22 | 0 | 2045 |
| Dujs74@psn | 405▼ -13 | 21 | 15 | 2 | 2 | 11 | 0.40 | 0 | 1618 |
| whitepigeon#1 | 400 | 15 | 4 | 1 | 0 | 10 | 0.28 | 1 | 1300 |
| Akaghon97514 (AI) | — | 7 | 2 | 0 | 0 | 10 | 0.12 | 0 | 310 |
| quietus#2 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:36 | sector_1 | USSR | 3 | Кавапанга, whitepigeon#1, loginov345 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.