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every match, every player, every stat

Berlin RiverDestruction · destruction · SQUADS · standard
2026-06-18 11:01start (UTC)
25:03length
846kills
USSRwinner

decode: proto 304 · 2319 stat syncs · 0 zone events · 904 soldier mappings · 6.63s · game 0.7.5.78

Scoreboard

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
juuppeking@live922▲ +7966813162.8206506
RedShadow676536@live894▼ -8678660063.2505296
ivilok (AI)453011271.2904202
editiek1021 (AI)50350090.9403671
matek2000 (AI)251900100.4402570
RemonBelloCold (AI)32240090.6002373
cookikis (AI)221402080.5402328
Aaziko (AI)341708120.5602117
ronghokuming (AI)23190480.5301844
MrShowGot4rock (AI)1030020.830470

Axis (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BALVERINE34@live1379▲ +611243321854.7706687
GurgeLock (AI)351002270.8502716
Turnet (AI)3817018100.6902494
IchyGamingPlu (AI)48290081.0902470
Prodog49828 (AI)392106110.7002184
aisset23 (AI)28160280.6502158
edinvoast (AI)27120080.6601498
DragonPotatoN (AI)25120070.6601360
Mate61318 (AI)18140060.5101068
Predel (AI)1340880.280882
EpicRaccoon667@live 000000.0000

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
8:53sector_1USSR0
14:23sector_2USSR0
18:02sector_2USSR0
20:44sector_3USSR0
24:54sector_3USSR0
1–5 of 5 captures
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All decoded stats (305 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedlong_range_killsfortification_destoyedbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10headshotskills_by_engineer_kindsubmachine_gun_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_semiautofortification_builtgrenade_killskills_by_pilot_fighter_kindkills_by_rifle_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankmachine_gun_killssemiauto_killstank_kills_by_engineer_kindcrew_bomb_killsfirst_bloodinfantry_bomb_killsinfantry_mine_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_medic_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_saboteur_kindtank_kills_by_engineer_buildingstank_kills_by_tanker_kind
TOTAL15354894254989983817381053115568682951681213143032572524131351838135345969346118822312511263925122611
BALVERINE34@live6668713891826612411455533626145413244310833653591011139111
juuppeking@live10650613641434696856131368222181171525128245256861125
RedShadow676536@live35296137412247787166616614314991431343122132526226
ivilok (AI)13420212862358453676630111
editiek1021 (AI)83671123335310502093522
GurgeLock (AI)827161286441835157111110
matek2000 (AI)102570122335711251310192
Turnet (AI)10249412126551138271099171
IchyGamingPlu (AI)82470125554494822829
RemonBelloCold (AI)62373123145310321392411
cookikis (AI)4232812583419221181010141
Prodog49828 (AI)8218411704561239251133211
aisset23 (AI)8215812754439281281116
Aaziko (AI)9211711551611234712441711
ronghokuming (AI)718441274643923168221921
edinvoast (AI)1614981257241927148121
DragonPotatoN (AI)61360127933882511712
Mate61318 (AI)51068130733571810614
Predel (AI)4882127514691368444
MrShowGot4rock (AI)44701395112310323
EpicRaccoon667@live
1–21 of 21 players
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Weapon breakdown

1–25 of 257 weapon rows12311next ›
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Player WeaponKills
Bomb Site Charge7
environment / unattributed3
AazikoMosin M19076
AazikoDp 273
AazikoF13
AazikoMortar Rm 403
AazikoPpsh 41 Box3
AazikoMosin Dragoon2
AazikoMosin M442
AazikoMosin M912
AazikoSniper Svt 402
AazikoSvt 402
AazikoBerezin Smg1
AazikoMadsen1
AazikoMolotov1
AazikoMosin M91 301
AazikoPpd 341
AazikoSniper Svt 381
AazikoSvt 381
BALVERINE34@live150Mm Sig 3360
BALVERINE34@live75Mm Pak40 3 L4632
BALVERINE34@liveMg 131 Mounted9
BALVERINE34@liveMkb 42 H7
BALVERINE34@liveMp406
BALVERINE34@liveArtillery4
1–25 of 257 weapon rows12311next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.