decode: proto 304 · 3122 stat syncs · 1016 zone events · 1085 soldier mappings · 5.5s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Suzukilim | 705▲ +80 | 131 | 92 | 0 | 0 | 13 | 1.38 | 2 | 8303 |
| Thorfinn151 | 1036▲ +64 | 64 | 44 | 0 | 9 | 13 | 1.16 | 1 | 4476 |
| GORINICH18 | 1330▲ +87 | 43 | 13 | 2 | 47 | 6 | 1.59 | 0 | 4058 |
| udzuki96 | 446▲ +46 | 57 | 45 | 0 | 42 | 6 | 2.04 | 0 | 4018 |
| Bfrod | 650▲ +35 | 71 | 40 | 0 | 0 | 11 | 1.16 | 0 | 3406 |
| OkT9IБPёHok | 1082▲ +17 | 40 | 28 | 3 | 2 | 5 | 3.33 | 0 | 2820 |
| кумысиктвайлайт ✗ | 770▼ -80 | 41 | 23 | 2 | 0 | 12 | 0.89 | 0 | 2720 |
| LILBOYSADNESS | 979▼ -36 | 36 | 31 | 0 | 0 | 16 | 0.60 | 0 | 2385 |
| Nitrogen#16 | 606▼ -53 | 30 | 17 | 0 | 0 | 13 | 0.45 | 0 | 1832 |
| PixelVandal ✗ | 770▼ -80 | 16 | 11 | 0 | 0 | 9 | 0.37 | 0 | 1060 |
| Banix (AI) | — | 1 | 0 | 1 | 8 | 3 | 0.06 | 1 | 769 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Flyppg | 2086▲ +16 | 116 | 55 | 1 | 150 | 11 | 1.57 | 0 | 7886 |
| MixelDIo | 1272▲ +6 | 82 | 47 | 5 | 39 | 12 | 1.32 | 0 | 5254 |
| Druid_Reaper | 1366▲ +2 | 69 | 19 | 2 | 15 | 8 | 1.33 | 0 | 3923 |
| zimon3210 | 1487▼ -4 | 55 | 25 | 0 | 27 | 15 | 0.81 | 0 | 3502 |
| vaspost2008 | 975▼ -3 | 41 | 23 | 0 | 32 | 12 | 0.67 | 0 | 3119 |
| pvejko | 400 | 47 | 18 | 2 | 0 | 12 | 1.31 | 0 | 2597 |
| chaynikkipit | 400▼ -44 | 40 | 22 | 0 | 17 | 12 | 0.62 | 0 | 2362 |
| bushed_spot93@psn | 482▼ -37 | 31 | 12 | 2 | 11 | 6 | 0.86 | 0 | 1669 |
| qurocao | 508▼ -37 | 13 | 7 | 0 | 10 | 7 | 0.35 | 0 | 777 |
| DJBman (AI) | — | 5 | 2 | 0 | 0 | 7 | 0.13 | 0 | 349 |
| OtecGerasim ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Sidair73015 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.18 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:00 | sector_1_a | Axis | 7 | Suzukilim |
| 21:51 | sector_2_a | Axis | 5 | Suzukilim, Thorfinn151, Banix |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.