decode: proto 304 · 1850 stat syncs · 0 zone events · 769 soldier mappings · 2.91s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BruteLex55@live | 410▲ +10 | 109 | 42 | 3 | 8 | 5 | 4.95 | 0 | 6738 |
| Easyoper (AI) | — | 41 | 17 | 0 | 14 | 6 | 1.21 | 0 | 2907 |
| Coffrish72559 (AI) | — | 34 | 18 | 0 | 8 | 8 | 0.85 | 0 | 2682 |
| sdarmanicK (AI) | — | 36 | 16 | 1 | 0 | 6 | 1.16 | 0 | 2630 |
| XAOST (AI) | — | 37 | 15 | 0 | 14 | 4 | 1.54 | 0 | 2357 |
| KurkeyKaimon (AI) | — | 25 | 12 | 0 | 10 | 7 | 0.62 | 0 | 2089 |
| ExtergretS (AI) | — | 31 | 17 | 0 | 0 | 8 | 0.70 | 0 | 1808 |
| CHATENOD (AI) | — | 21 | 12 | 0 | 0 | 5 | 0.72 | 0 | 1769 |
| e637xh18u (AI) | — | 19 | 13 | 0 | 0 | 5 | 0.73 | 0 | 1618 |
| WWYTHANE (AI) | — | 24 | 14 | 0 | 0 | 6 | 0.75 | 0 | 1508 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Faucett8race@live | 831▼ -169 | 48 | 24 | 0 | 0 | 8 | 1.45 | 0 | 2360 |
| Dino85244 (AI) | — | 40 | 19 | 0 | 0 | 7 | 1.05 | 0 | 1955 |
| qud4xz4he8 (AI) | — | 31 | 15 | 0 | 0 | 10 | 0.55 | 0 | 1794 |
| deschman711120 (AI) | — | 38 | 11 | 0 | 6 | 5 | 1.15 | 0 | 1776 |
| henrypoon (AI) | — | 32 | 18 | 0 | 0 | 8 | 0.73 | 0 | 1614 |
| BuckyCZ (AI) | — | 27 | 19 | 0 | 0 | 7 | 0.71 | 0 | 1528 |
| FammyGrands (AI) | — | 27 | 14 | 0 | 0 | 7 | 0.71 | 0 | 1330 |
| fablessbean (AI) | — | 18 | 8 | 1 | 4 | 8 | 0.39 | 0 | 1204 |
| 6ecaa (AI) | — | 18 | 5 | 0 | 0 | 6 | 0.51 | 0 | 830 |
| Eljefe773867@live | 753▼ -247 | 7 | 0 | 0 | 0 | 5 | 0.37 | 0 | 235 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:34 | sector_1 | USSR | 0 | |
| 6:29 | sector_1 | USSR | 0 | |
| 8:48 | sector_2 | USSR | 0 | |
| 12:04 | sector_2 | USSR | 0 | |
| 15:26 | sector_3 | USSR | 0 | |
| 17:44 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.