decode: proto 304 · 2097 stat syncs · 0 zone events · 758 soldier mappings · 3.67s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hfdsc | — | 81 | 45 | 7 | 4 | 6 | 2.19 | 0 | 7056 |
| z134134 | — | 55 | 27 | 1 | 17 | 5 | 1.83 | 0 | 4295 |
| Karma_dk | — | 53 | 32 | 0 | 0 | 5 | 1.96 | 0 | 3581 |
| KapaHDaIII59Rus | — | 42 | 15 | 0 | 20 | 4 | 1.27 | 0 | 3075 |
| yowakinapeeeeesu@psn | — | 29 | 17 | 2 | 17 | 4 | 1.00 | 0 | 2965 |
| Rkia_Bianca@psn | — | 34 | 27 | 1 | 1 | 6 | 1.10 | 0 | 2670 |
| KusumaJD | — | 21 | 7 | 3 | 0 | 7 | 0.75 | 0 | 2574 |
| el_cortee10@psn | — | 39 | 13 | 2 | 3 | 6 | 1.03 | 0 | 1972 |
| giorgio_pao@psn | — | 29 | 13 | 0 | 5 | 4 | 1.26 | 0 | 1824 |
| jangophett69 | — | 25 | 13 | 0 | 0 | 3 | 0.93 | 0 | 1534 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tong65596559 | — | 46 | 30 | 1 | 19 | 10 | 0.75 | 0 | 3535 |
| bartek9090 | — | 45 | 20 | 0 | 9 | 9 | 0.96 | 0 | 2868 |
| KolinskiGG | — | 22 | 10 | 5 | 10 | 6 | 0.67 | 0 | 2753 |
| phophakdigamemi | — | 42 | 26 | 0 | 0 | 11 | 0.69 | 0 | 2440 |
| Temptinglore | — | 24 | 17 | 1 | 0 | 6 | 1.00 | 0 | 2020 |
| Raaka1412@psn | — | 26 | 18 | 1 | 15 | 7 | 0.96 | 0 | 1904 |
| Webben | — | 28 | 11 | 1 | 4 | 7 | 0.64 | 0 | 1688 |
| somoa_luci112@psn | — | 26 | 17 | 0 | 0 | 13 | 0.34 | 0 | 1575 |
| AlfaKiloAlfa | — | 16 | 6 | 0 | 17 | 3 | 0.89 | 0 | 1302 |
| AIAYOY20TH ✗ | — | 16 | 8 | 0 | 1 | 3 | 1.60 | 0 | 956 |
| yxr1jukczg (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.20 | 0 | 80 |
| GRCeltic67@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1 | Japan | 0 | |
| 5:33 | sector_1 | Japan | 0 | |
| 10:09 | sector_2 | Japan | 0 | |
| 10:30 | sector_2 | Japan | 0 | |
| 14:26 | sector_3 | Japan | 0 | |
| 14:56 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.