decode: proto 304 · 2090 stat syncs · 916 zone events · 890 soldier mappings · 7.59s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lenichomunich@psn | 514▲ +23 | 103 | 56 | 3 | 0 | 8 | 2.06 | 0 | 6215 |
| IronicSaturn578@live | 1051▲ +182 | 46 | 23 | 1 | 41 | 5 | 1.44 | 0 | 3897 |
| BigHoss019265@live | 615▲ +78 | 59 | 45 | 0 | 0 | 7 | 1.84 | 0 | 3350 |
| CaptLebka@live | 791▲ +24 | 47 | 3 | 3 | 0 | 6 | 2.35 | 0 | 3116 |
| MrTaGnbAG420@psn | 935▲ +32 | 54 | 29 | 0 | 0 | 9 | 1.00 | 0 | 2995 |
| Ponualix (AI) | — | 29 | 24 | 0 | 6 | 7 | 0.67 | 0 | 1804 |
| OneSolotDraam (AI) | — | 23 | 15 | 0 | 16 | 8 | 0.59 | 0 | 1776 |
| Blackyy54925 (AI) | — | 26 | 24 | 0 | 0 | 7 | 0.72 | 0 | 1705 |
| Nepo27720 (AI) | — | 18 | 9 | 0 | 18 | 7 | 0.45 | 0 | 1634 |
| DeadBoss (AI) | — | 21 | 11 | 0 | 0 | 7 | 0.57 | 0 | 1044 |
| ten-predator7@psn ✗ | — | 8 | 1 | 1 | 0 | 2 | 1.33 | 0 | 570 |
| Tazzy_the_Tazz@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ALF_GER@psn | 1391▼ -18 | 54 | 6 | 9 | 0 | 4 | 3.38 | 0 | 6165 |
| netherkeep@live | 950▼ -36 | 72 | 64 | 1 | 0 | 11 | 1.47 | 0 | 5040 |
| TobalAntifek@live | 799▼ -6 | 70 | 65 | 0 | 5 | 7 | 2.50 | 0 | 4700 |
| mahtimorkula68@psn | 1288▼ -5 | 62 | 29 | 2 | 5 | 7 | 1.77 | 0 | 4044 |
| Lenkalol0334 (AI) | — | 21 | 17 | 0 | 24 | 12 | 0.30 | 0 | 2004 |
| j37jdn28eb (AI) | — | 20 | 16 | 0 | 18 | 10 | 0.36 | 0 | 1798 |
| Kublaya (AI) | — | 19 | 15 | 0 | 6 | 9 | 0.38 | 0 | 1518 |
| AvianClaw202810@live | 586▼ -414 | 20 | 19 | 0 | 0 | 0 | 20.00 | 0 | 1255 |
| coyculekgi (AI) | — | 17 | 16 | 0 | 2 | 11 | 0.27 | 0 | 1159 |
| Shotzen44221 (AI) | — | 19 | 11 | 0 | 4 | 12 | 0.29 | 0 | 1149 |
| BluTheProto@live ✗ | — | 14 | 14 | 0 | 0 | 1 | 2.80 | 0 | 1050 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.