decode: proto 304 · 2209 stat syncs · 764 zone events · 884 soldier mappings · 5.31s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IMKINGGIRAFFE | 1300▲ +38 | 92 | 32 | 3 | 14 | 8 | 2.97 | 0 | 5518 |
| yuhimderz@live | 1075▲ +7 | 47 | 38 | 0 | 0 | 18 | 0.53 | 1 | 3406 |
| SOSELO78 | 627▼ -12 | 33 | 27 | 0 | 0 | 12 | 0.73 | 1 | 2740 |
| PAINFUL_DEMISE | 796▲ +16 | 46 | 20 | 0 | 0 | 5 | 1.53 | 0 | 2420 |
| StepDude | 1024▼ -21 | 46 | 22 | 0 | 0 | 11 | 1.12 | 0 | 2250 |
| KDawginc | 400▼ -0 | 29 | 8 | 0 | 0 | 9 | 0.48 | 1 | 1665 |
| VISMUZE33524 (AI) | — | 3 | 2 | 0 | 28 | 3 | 0.16 | 0 | 1574 |
| MrBarosKrych (AI) | — | 15 | 9 | 0 | 6 | 15 | 0.19 | 1 | 1254 |
| abengo99 (AI) | — | 11 | 1 | 0 | 0 | 11 | 0.19 | 0 | 885 |
| yrj79oxbnt | 1260▲ +28 | 55 | 0 | 5 | 0 | 0 | 11.00 | 0 | 0 |
| MINKHerta (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IRA航天公司首席宇航员蒙巴顿 | 1641▲ +2 | 37 | 10 | 5 | 19 | 8 | 1.23 | 0 | 5474 |
| Borealisking | 1748▲ +14 | 100 | 16 | 2 | 13 | 6 | 3.03 | 0 | 5362 |
| 小鸟游星野单推人 | 1562▼ -6 | 94 | 12 | 0 | 5 | 8 | 1.88 | 0 | 3370 |
| GHUFO | 1498▲ +6 | 45 | 4 | 1 | 1 | 5 | 1.88 | 0 | 2485 |
| CrimsonCorgi0@live | 400 | 25 | 9 | 0 | 11 | 7 | 0.66 | 0 | 1540 |
| philxdeath6 (AI) | — | 12 | 5 | 0 | 0 | 6 | 0.32 | 0 | 594 |
| Pandawidsskin (AI) | — | 10 | 5 | 0 | 0 | 7 | 0.24 | 0 | 574 |
| Pean (AI) | — | 3 | 1 | 0 | 0 | 3 | 0.14 | 0 | 168 |
| soldard95 (AI) | — | 3 | 0 | 0 | 0 | 6 | 0.09 | 0 | 138 |
| gifuchtster | 906▼ -74 | 130 | 0 | 2 | 0 | 0 | 1.65 | 0 | 0 |
| SuperDead (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:11 | sector_1_a | Japan | 7 | KDawginc, yuhimderz@live, MrBarosKrych, SOSELO78 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.