decode: proto 304 · 2097 stat syncs · 384 zone events · 815 soldier mappings · 5.77s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| min-oduesP@psn | 1853▲ +28 | 43 | 31 | 3 | 16 | 9 | 0.93 | 0 | 3403 |
| Nice2cU | 1574▲ +17 | 29 | 14 | 6 | 6 | 2 | 3.22 | 0 | 3094 |
| Danil64russia | 1245▲ +63 | 26 | 5 | 1 | 25 | 9 | 0.45 | 1 | 2322 |
| dokuch#1 | 517▼ -6 | 26 | 11 | 1 | 0 | 10 | 0.44 | 0 | 2185 |
| K4asu | 954▲ +3 | 32 | 11 | 0 | 1 | 12 | 0.53 | 1 | 1839 |
| МамаСтифлера#2 | 708▼ -22 | 26 | 14 | 1 | 2 | 11 | 0.70 | 0 | 1773 |
| J_Jyripossu | 432▼ -3 | 35 | 7 | 2 | 0 | 12 | 0.58 | 0 | 1720 |
| PervoMai | 400 | 26 | 3 | 0 | 0 | 12 | 0.38 | 0 | 1035 |
| EU8469 ✗ | 481▼ -25 | 6 | 1 | 0 | 5 | 11 | 0.11 | 0 | 552 |
| Rumaruma | 400 | 11 | 1 | 0 | 0 | 4 | 0.44 | 0 | 400 |
| HandAlex (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 40 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oHakureio | 874▲ +2 | 59 | 6 | 2 | 11 | 6 | 1.84 | 0 | 3629 |
| MAlen | 1736▲ +1 | 86 | 9 | 3 | 1 | 9 | 2.39 | 0 | 3550 |
| LiskTactical | 1612▲ +1 | 52 | 11 | 1 | 15 | 2 | 3.47 | 0 | 3410 |
| CPL_Napalm | 1269▲ +0 | 61 | 4 | 1 | 3 | 5 | 2.10 | 0 | 3297 |
| haveAdoor | 1371▲ +4 | 59 | 6 | 2 | 8 | 7 | 1.74 | 0 | 2688 |
| 震_旦_防_空_兵 | 1284▲ +3 | 56 | 9 | 0 | 2 | 5 | 2.43 | 0 | 2610 |
| 衣带渐宽终不悔_茎叶全给日富美 | 1562▼ -7 | 40 | 9 | 2 | 7 | 4 | 1.74 | 0 | 2050 |
| stupidSiberianroedeergreysta | 618▼ -13 | 25 | 2 | 1 | 2 | 5 | 0.66 | 0 | 1609 |
| MajorFiat126 | 897▼ -90 | 25 | 5 | 0 | 10 | 7 | 0.60 | 0 | 1378 |
| britvva | 400 | 16 | 2 | 0 | 11 | 0 | 16.00 | 0 | 1260 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:04 | sector_1_a | Axis | 3 | K4asu, Danil64russia |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.