decode: proto 304 · 2209 stat syncs · 0 zone events · 853 soldier mappings · 4.0s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RussiansBearz | 1774▲ +1 | 108 | 23 | 5 | 2 | 1 | 12.00 | 0 | 6300 |
| wamirw96 | 1791▼ -2 | 57 | 31 | 0 | 4 | 13 | 0.63 | 0 | 4300 |
| dima_komsa | 400 | 27 | 16 | 2 | 18 | 5 | 0.69 | 0 | 4106 |
| nikg59 | 670▼ -13 | 48 | 11 | 3 | 0 | 1 | 9.60 | 0 | 3686 |
| MoonIRR | 400 | 53 | 19 | 2 | 0 | 0 | 53.00 | 0 | 3550 |
| Stafford31Rus | 1038▲ +0 | 41 | 29 | 1 | 8 | 4 | 1.86 | 0 | 3340 |
| 七海NANA7MI | 1329▼ -11 | 50 | 9 | 2 | 5 | 5 | 1.72 | 0 | 3164 |
| Green_Man84 | 1121▼ -8 | 37 | 12 | 0 | 10 | 9 | 0.64 | 0 | 2322 |
| remmm7 | 1765▼ -29 | 35 | 8 | 1 | 5 | 4 | 1.59 | 0 | 1974 |
| KarlMarks1 | 427▼ -104 | 8 | 2 | 1 | 0 | 10 | 0.14 | 0 | 553 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GUSHAXING | 1738▲ +38 | 48 | 1 | 1 | 30 | 9 | 0.96 | 0 | 3224 |
| refound | 691▲ +11 | 54 | 24 | 0 | 1 | 7 | 1.35 | 0 | 2930 |
| Aigars86 | 1228▲ +114 | 47 | 14 | 2 | 8 | 3 | 3.36 | 0 | 2618 |
| vandriesscheflo | 1459▲ +19 | 35 | 11 | 0 | 18 | 13 | 0.44 | 0 | 2078 |
| kwixx#1 | 1165▼ -1 | 36 | 14 | 1 | 0 | 12 | 0.69 | 0 | 1960 |
| 1Slesrь | 1554▲ +10 | 32 | 9 | 2 | 0 | 4 | 2.00 | 0 | 1765 |
| superbober77 | 856▼ -19 | 25 | 6 | 0 | 0 | 13 | 0.45 | 0 | 940 |
| 維尼慶豐大帝 ✗ | 400▲ +148 | 11 | 7 | 0 | 3 | 4 | 0.46 | 0 | 900 |
| Finler ✗ | 1441▼ -5 | 8 | 5 | 0 | 0 | 3 | 0.62 | 0 | 715 |
| S8GJmoke (AI) | — | 12 | 4 | 0 | 0 | 4 | 0.52 | 0 | 560 |
| angel456745 ✗ | 597▼ -14 | 12 | 3 | 0 | 0 | 6 | 0.55 | 0 | 460 |
| NitKoot (AI) | — | 2 | 2 | 0 | 0 | 6 | 0.06 | 0 | 144 |
| 7k74t47kx (AI) | — | 1 | 1 | 0 | 0 | 7 | 0.03 | 0 | 80 |
| Lexa172 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| pyreme (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Artemchant (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| The1991 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:39 | sector_1 | USSR | 0 | |
| 9:33 | sector_1 | USSR | 0 | |
| 12:19 | sector_2 | USSR | 0 | |
| 13:15 | sector_2 | USSR | 0 | |
| 15:23 | sector_3 | USSR | 0 | |
| 19:00 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.