decode: proto 304 · 1706 stat syncs · 422 zone events · 595 soldier mappings · 1665430.42s · game 0.7.5.116
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:14 | sector_1_b | Axis | 16 | ComendatorE84@psn, adawy27@psn, YuffDelarge@psn, Emaicolm@psn |
| 4:53 | sector_2 | Axis | 4 | ComendatorE84@psn, adawy27@psn, YuffDelarge@psn, WofWofg@psn |
| 7:16 | h6p6x6 | Axis | 13 | ComendatorE84@psn, tut0212, manacito2006, WofWofg@psn, Ninjadrago@psn |
| 10:08 | sector_4_b | Axis | 5 | ComendatorE84@psn, adawy27@psn, YuffDelarge@psn, manacito2006 |
| 13:14 | sector_5 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.