decode: proto 304 · 3039 stat syncs · 730 zone events · 1021 soldier mappings · 3262270.43s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:57 | sector_1_a | Axis | 6 | eichen_Schlag@psn, Yo_ItsMeFarai27@psn, Amir__Alex@psn, ytdvampire@psn |
| 8:23 | sector_2_b | Axis | 5 | eichen_Schlag@psn, Yo_ItsMeFarai27@psn, Amir__Alex@psn, Konhon-LUX@psn |
| 14:07 | sector_3_b | Axis | 4 | maverik45170@psn, eichen_Schlag@psn |
| 18:21 | sector_4_a | Axis | 5 | MastaTEF@live, Yo_ItsMeFarai27@psn, Konhon-LUX@psn |
| 25:24 | sector_5 | Axis | 7 | eichen_Schlag@psn, Yo_ItsMeFarai27@psn, reza2643@psn, vrasti_patata6@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.