decode: proto 304 · 2098 stat syncs · 632 zone events · 743 soldier mappings · 2916153.94s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:46 | sector_1_b | Western Allies | 4 | strait_mire3@psn |
| 8:59 | sector_2_b | Western Allies | 9 | checco-bosco@psn, stijnvink2005@psn, phero4246 |
| 13:14 | sector_3 | Western Allies | 9 | checco-bosco@psn, ComradeZ123@psn, BAZZASOUROUS@psn |
| 17:55 | sector_4_b | Western Allies | 6 | strait_mire3@psn, stijnvink2005@psn |
| 21:28 | sector_5 | Western Allies | 6 | checco-bosco@psn, stijnvink2005@psn, BAZZASOUROUS@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.