decode: proto 304 · 2594 stat syncs · 620 zone events · 908 soldier mappings · 3370486.33s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:54 | sector_1_a | USSR | 3 | URI07RT, TheJoacoxxx, RyonTMM |
| 12:06 | sector_2_b | USSR | 8 | URI07RT, TheJoacoxxx, Giankaid, RyonTMM |
| 16:33 | sector_3 | USSR | 4 | URI07RT, SpecterRider |
| 18:42 | sector_4_b | USSR | 19 | URI07RT, ulysess, TheJoacoxxx, Giankaid, 爱吃杂鱼的橙猫猫 |
| 20:16 | sector_5 | USSR | 11 | PrivateX0, URI07RT, ulysess, RyonTMM |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.