decode: proto 304 · 3379 stat syncs · 1216 zone events · 1218 soldier mappings · 3006690.05s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:55 | sector_1 | Axis | 5 | 68zu5j4j1, Bavarian_1990@psn, nicolasjacksonpm@psn |
| 17:38 | sector_2 | Axis | 4 | Banan97410, malutenki_desen@psn |
| 23:24 | sector_3_b | Axis | 3 | Banan97410, nicolasjacksonpm@psn |
| 25:46 | sector_4 | Axis | 10 | Asgart92@psn, 68zu5j4j1, Sergiox, Banan97410, szilardkarda69@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.