decode: proto 304 · 3125 stat syncs · 976 zone events · 1088 soldier mappings · 2578007.74s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:46 | sector_1_a | USSR | 8 | BOBR2#1, obscure_sloe12@psn, 0330cookiesoccer, Voodoodoll7145@live, turtledudeyt |
| 7:33 | sector_2_a | USSR | 5 | N8beGr8@live, Darkknight#18, Voodoodoll7145@live |
| 9:06 | sector_3_a | USSR | 6 | BOBR2#1, obscure_sloe12@psn, Darkknight#18 |
| 25:19 | sector_4_b | USSR | 4 | Germanempireen, obscure_sloe12@psn, hipje |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.