decode: proto 304 · 1971 stat syncs · 492 zone events · 721 soldier mappings · 3178215.14s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:49 | sector_1_b | Axis | 1 | TVDB#1 |
| 4:27 | sector_2_a | Axis | 5 | ReinhardvonRuz, ShakotanBoogie, harabeehadaet |
| 8:54 | sector_3 | Axis | 8 | Kentieb, TVDB#1, Papania_01, harabeehadaet |
| 11:19 | sector_4_b | Axis | 6 | TVDB#1, EndeaVOR, harabeehadaet |
| 12:48 | sector_5 | Axis | 4 | TVDB#1, spygreat |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.