decode: proto 304 · 2643 stat syncs · 790 zone events · 1027 soldier mappings · 3274663.34s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:37 | sector_1 | Axis | 16 | snowew, jarian901, Mangerous, s6w2jd6ko, stongtheshpcle, Paulmia1990@psn |
| 6:50 | sector_2_b | Axis | 13 | jarian901, uoykcuf6669@psn, Paulmia1990@psn |
| 9:36 | sector_3_b | Axis | 6 | WarSHooger@live, felintopco, s6w2jd6ko |
| 13:53 | sector_4 | Axis | 6 | snowew, jarian901, uoykcuf6669@psn |
| 21:40 | sector_5_a | Axis | 8 | Mangerous, s6w2jd6ko, uoykcuf6669@psn, Paulmia1990@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.