decode: proto 304 · 2612 stat syncs · 784 zone events · 898 soldier mappings · 3426231.28s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:14 | sector_1_b | Axis | 2 | rich_shrug@psn, LOTTE#4 |
| 11:09 | sector_2_a | Axis | 16 | BadMoJo#1, LOTTE#4, макакаизболота, Gnan |
| 14:21 | sector_3_a | Axis | 8 | gauzy-sprawl0@psn, zhf90000, JunnyPaPa |
| 17:17 | sector_4_a | Axis | 13 | LOTTE#4, zhf90000, JunnyPaPa, Gnan |
| 21:22 | sector_5_b | Axis | 7 | zhf90000 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.