decode: proto 304 · 2700 stat syncs · 528 zone events · 1006 soldier mappings · 2599132.27s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:43 | sector_1_c | Axis | 3 | Crusader_san, janooczkowski |
| 9:07 | sector_2 | Axis | 6 | blaugrau_pflock@psn, Crusader_san, The_Little_21478, Larom#1, janooczkowski |
| 15:24 | sector_3_d | Axis | 4 | bileizhe, janooczkowski |
| 21:27 | sector_4 | Axis | 6 | Crusader_san, janooczkowski |
| 25:28 | sector_5 | Axis | 6 | Crusader_san, janooczkowski, FoxChamp1#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.