decode: proto 302 · 1301 stat syncs · 672 zone events · 494 soldier mappings · 3.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Makekkkk | 1088▲ +88 | 123 | 53 | 0 | 11 | 3 | 6.47 | 0 | 7137 |
| ozakaa | 1004▲ +4 | 43 | 16 | 0 | 0 | 0 | 14.33 | 2 | 2820 |
| cazara1234 (AI) | — | 26 | 13 | 1 | 0 | 4 | 1.24 | 2 | 2280 |
| co41p6ey6 (AI) | — | 25 | 18 | 0 | 4 | 2 | 1.92 | 0 | 2124 |
| trup10001 (AI) | — | 10 | 8 | 0 | 8 | 1 | 1.43 | 1 | 1613 |
| SenperalCatma (AI) | — | 11 | 8 | 0 | 0 | 1 | 1.22 | 2 | 1584 |
| spookle (AI) | — | 22 | 11 | 0 | 0 | 3 | 1.38 | 0 | 1370 |
| Staticawitio (AI) | — | 9 | 7 | 0 | 0 | 4 | 0.47 | 1 | 1370 |
| poperand17571 (AI) | — | 11 | 5 | 0 | 0 | 2 | 1.10 | 1 | 900 |
| Leex38060 (AI) | — | 8 | 3 | 0 | 4 | 2 | 0.67 | 0 | 549 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BOYDYCO@live | 929▼ -71 | 16 | 7 | 0 | 20 | 0 | 16.00 | 0 | 1418 |
| zhangbuddy (AI) | — | 16 | 12 | 1 | 6 | 5 | 0.48 | 0 | 1383 |
| Ligh (AI) | — | 20 | 13 | 0 | 0 | 6 | 0.62 | 0 | 1140 |
| vlebistell (AI) | — | 13 | 9 | 0 | 10 | 4 | 0.52 | 0 | 1084 |
| hbb411 (AI) | — | 9 | 6 | 0 | 14 | 5 | 0.35 | 0 | 1014 |
| barovic13771 (AI) | — | 18 | 6 | 1 | 0 | 8 | 0.43 | 0 | 954 |
| DRMOT20 (AI) | — | 11 | 3 | 0 | 8 | 6 | 0.28 | 0 | 814 |
| Tumbless1 (AI) | — | 8 | 1 | 0 | 8 | 4 | 0.29 | 0 | 609 |
| yangyosus (AI) | — | 8 | 5 | 0 | 0 | 5 | 0.24 | 0 | 390 |
| jw4e2j6px (AI) | — | 8 | 4 | 0 | 0 | 6 | 0.22 | 0 | 385 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:09 | sector_3 | Team 1 | 10 | ozakaa, SenperalCatma, cazara1234 |
| 7:35 | sector_4_b | Team 1 | 6 | ozakaa, poperand17571 |
| 11:55 | sector_5 | Team 1 | 16 | SenperalCatma, Staticawitio, trup10001, cazara1234 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.