ENLISTED ROLL CALL

every match, every player, every stat

Pacific GavutuConfrontation · confrontation · SQUADS · standard
2026-06-10 02:39start (UTC)
12:05length
428kills
Team 1winner

decode: proto 302 · 1301 stat syncs · 672 zone events · 494 soldier mappings · 3.72s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Makekkkk1088▲ +881235301136.4707137
ozakaa1004▲ +4431600014.3322820
cazara1234 (AI)26131041.2422280
co41p6ey6 (AI)25180421.9202124
trup10001 (AI)1080811.4311613
SenperalCatma (AI)1180011.2221584
spookle (AI)22110031.3801370
Staticawitio (AI)970040.4711370
poperand17571 (AI)1150021.101900
Leex38060 (AI)830420.670549

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BOYDYCO@live929▼ -71167020016.0001418
zhangbuddy (AI)16121650.4801383
Ligh (AI)20130060.6201140
vlebistell (AI)13901040.5201084
hbb411 (AI)9601450.3501014
barovic13771 (AI)1861080.430954
DRMOT20 (AI)1130860.280814
Tumbless1 (AI)810840.290609
yangyosus (AI)850050.240390
jw4e2j6px (AI)840060.220385

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
4:09sector_3Team 110ozakaa, SenperalCatma, cazara1234
7:35sector_4_bTeam 16ozakaa, poperand17571
11:55sector_5Team 116SenperalCatma, Staticawitio, trup10001, cazara1234
1–3 of 3 captures
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All decoded stats (268 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointdeathsassistssquad_deathsengineer_building_usageengineer_rally_point_usagelong_range_killspoints_capturedbest_possessed_infantry_killstreak_10headshotskills_by_rifle_kindtank_killsartillery_killsbest_killstreak_artillerybest_killstreak_riflefortification_builtfortification_destoyedkills_by_sniper_kindrifle_killsbest_killstreak_machine_gunbest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tankmachine_gun_killssemiauto_killssubmachine_gun_kills
TOTAL309381185310989415266208424737144441310316731313505653503011413412181813666630194
Makekkkk713764217412311153191234411744434301141412181813666630194
ozakaa282068037143371631221814324243
cazara1234 (AI)228058335261613216421
co41p6ey6 (AI)212463133256181342221
trup10001 (AI)1613635121028741441
SenperalCatma (AI)15846433211689412
BOYDYCO@live141868011116147199711299721173
zhangbuddy (AI)1383551761610123335331
spookle (AI)13705944422131116103
Staticawitio (AI)13706021493719442
Ligh (AI)1140569262071332661
vlebistell (AI)1084565151369252455
hbb411 (AI)101457626956262577
barovic13771 (AI)95450349186642481
poperand17571 (AI)90061623114510321
DRMOT20 (AI)814528471163392644
Tumbless1 (AI)60957415821282444
Leex38060 (AI)54961923863123222
yangyosus (AI)39052836845335
jw4e2j6px (AI)385534178243761
1–20 of 20 players
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Weapon breakdown

1–25 of 131 weapon rows1236next ›
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Player WeaponKills
environment / unattributed1
BOYDYCO@liveArtillery8
BOYDYCO@liveArisaka Type 99 Early Sniper7
BOYDYCO@liveenvironment / unattributed1
DRMOT20Nambu Type 2A Smg4
DRMOT20Arisaka Type 99 Long2
DRMOT20Mp 28 Jp2
DRMOT20Thompson M1921 Jp2
DRMOT20Type 100 Smg Early1
Leex38060Thompson M1921 28 Usmc4
Leex38060Smle Mk32
Leex38060M1903A1 Springfield Usmc1
Leex38060M1 Carbine1
LighArisaka Type 99 Long Sniper3
LighType 11 Lmg3
LighFn Browning Auto 52
LighThompson M1921 Jp2
LighType 100 Paratrooper Smg2
LighType Hei Rifle2
LighArisaka Type 99 Early Short1
LighArisaka Type 99 Early Sniper1
LighMolotov1
LighMp 28 Jp1
LighMp 34 Jp1
LighNambu Type 2A Smg1
1–25 of 131 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.