decode: proto 302 · 2860 stat syncs · 0 zone events · 1013 soldier mappings · 3.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JKLisawesome | 1229▲ +229 | 131 | 63 | 2 | 4 | 4 | 5.46 | 0 | 8231 |
| LLLAAAGGGYYY | 1209▲ +209 | 112 | 58 | 0 | 0 | 14 | 1.42 | 0 | 5860 |
| laklis (AI) | — | 24 | 23 | 0 | 34 | 10 | 0.44 | 0 | 2901 |
| kuracond99964 (AI) | — | 28 | 17 | 0 | 4 | 9 | 0.58 | 0 | 2714 |
| Oranguard67709 (AI) | — | 29 | 16 | 0 | 24 | 11 | 0.49 | 0 | 2383 |
| chuckgamer (AI) | — | 26 | 8 | 1 | 30 | 10 | 0.52 | 0 | 2328 |
| Tanov15437 (AI) | — | 20 | 16 | 0 | 18 | 10 | 0.38 | 0 | 2222 |
| Pinckney@live | 984▼ -16 | 27 | 10 | 0 | 19 | 3 | 1.12 | 0 | 2069 |
| Pharmer2012@live | 889▼ -111 | 24 | 8 | 0 | 0 | 9 | 0.73 | 0 | 1075 |
| lenning14 (AI) | — | 14 | 6 | 0 | 0 | 10 | 0.27 | 0 | 620 |
| midnightroses83 ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.33 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| palaciosomar947 | 1224▲ +68 | 70 | 47 | 2 | 45 | 5 | 2.92 | 0 | 6799 |
| evan_peartree01 | 1105▲ +105 | 95 | 82 | 0 | 11 | 6 | 3.65 | 0 | 6327 |
| zentaclez | 702▼ -125 | 71 | 56 | 0 | 0 | 12 | 0.99 | 0 | 5500 |
| runner13k | 1084▼ -42 | 78 | 56 | 0 | 0 | 10 | 1.59 | 0 | 4550 |
| Zerolls (AI) | — | 31 | 24 | 2 | 0 | 10 | 0.65 | 0 | 3192 |
| CHIP1HZZ (AI) | — | 28 | 14 | 0 | 26 | 6 | 0.80 | 0 | 3042 |
| junninpunkaulh (AI) | — | 26 | 19 | 0 | 20 | 9 | 0.52 | 0 | 2914 |
| 945558951 (AI) | — | 21 | 11 | 0 | 4 | 8 | 0.46 | 0 | 2079 |
| WRYLb (AI) | — | 38 | 14 | 0 | 2 | 11 | 0.64 | 0 | 2062 |
| CaptainChickend (AI) | — | 19 | 10 | 0 | 2 | 8 | 0.44 | 0 | 1634 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:07 | sector_1 | Team 2 | 0 | |
| 6:00 | sector_1 | Team 2 | 0 | |
| 9:25 | sector_2 | Team 2 | 0 | |
| 15:28 | sector_2 | Team 2 | 0 | |
| 20:20 | sector_3 | Team 2 | 0 | |
| 24:26 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.