decode: proto 302 · 3088 stat syncs · 858 zone events · 1033 soldier mappings · 2.88s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zq_Veronica | 1147▲ +147 | 147 | 65 | 1 | 15 | 9 | 3.77 | 2 | 9369 |
| Lolucas | 1030▼ -10 | 86 | 49 | 0 | 8 | 7 | 1.72 | 2 | 6839 |
| KaMon5 (AI) | — | 52 | 26 | 0 | 34 | 10 | 0.96 | 0 | 4884 |
| SeoVik | 855▼ -145 | 68 | 21 | 1 | 0 | 5 | 4.53 | 0 | 3980 |
| whtjdk (AI) | — | 29 | 12 | 1 | 0 | 8 | 0.67 | 0 | 2684 |
| Atlanii124 (AI) | — | 30 | 14 | 0 | 4 | 7 | 0.88 | 1 | 2658 |
| Kawiko98499 (AI) | — | 25 | 9 | 0 | 10 | 10 | 0.47 | 1 | 2624 |
| IUSAA (AI) | — | 36 | 10 | 0 | 2 | 10 | 0.69 | 1 | 2419 |
| SonsuneLove (AI) | — | 35 | 15 | 1 | 8 | 9 | 0.65 | 0 | 2384 |
| ap85uhfdrf (AI) | — | 26 | 12 | 1 | 2 | 10 | 0.52 | 0 | 1479 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nechtan_I | 1158▲ +158 | 168 | 52 | 4 | 4 | 6 | 5.60 | 1 | 10598 |
| star181517 (AI) | — | 27 | 8 | 0 | 26 | 10 | 0.50 | 1 | 2794 |
| State (AI) | — | 34 | 11 | 0 | 0 | 11 | 0.55 | 1 | 2475 |
| GROOO67076 (AI) | — | 17 | 12 | 0 | 34 | 9 | 0.35 | 0 | 2331 |
| KeinTheShere (AI) | — | 37 | 17 | 0 | 2 | 10 | 0.67 | 0 | 2288 |
| 529yaeet3 (AI) | — | 37 | 15 | 0 | 0 | 11 | 0.61 | 0 | 2280 |
| maxxb8@live | 700▼ -100 | 32 | 13 | 0 | 16 | 8 | 0.74 | 0 | 2143 |
| JAMINLR (AI) | — | 30 | 17 | 1 | 4 | 11 | 0.50 | 0 | 2124 |
| SopitanisKay (AI) | — | 19 | 7 | 0 | 4 | 13 | 0.27 | 0 | 1702 |
| Insagnather (AI) | — | 28 | 10 | 0 | 0 | 10 | 0.49 | 1 | 1568 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:31 | sector_3_b | Team 1 | 5 | Lolucas, zq_Veronica |
| 8:43 | sector_4_b | Team 1 | 13 | Lolucas, zq_Veronica, Atlanii124, IUSAA, Kawiko98499 |
| 11:51 | sector_5_a | Team 2 | 11 | Nechtan_I, star181517, State, Insagnather |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.