decode: proto 302 · 2405 stat syncs · 954 zone events · 965 soldier mappings · 5.78s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheAce8122@live | 991▲ +166 | 132 | 6 | 2 | 0 | 6 | 3.57 | 0 | 5645 |
| Xoggar@live | 1227▲ +62 | 110 | 20 | 0 | 0 | 9 | 1.80 | 0 | 4320 |
| mizulay (AI) | — | 57 | 10 | 1 | 26 | 8 | 1.21 | 0 | 3214 |
| ShiriN41942 (AI) | — | 54 | 11 | 0 | 0 | 8 | 1.20 | 0 | 2210 |
| Dnight (AI) | — | 35 | 7 | 0 | 18 | 7 | 0.83 | 0 | 2032 |
| NoBabant (AI) | — | 28 | 11 | 0 | 8 | 6 | 0.90 | 0 | 1839 |
| unted48605 (AI) | — | 34 | 9 | 0 | 0 | 7 | 0.85 | 0 | 1504 |
| MrFox1723 (AI) | — | 27 | 3 | 0 | 8 | 7 | 0.69 | 0 | 1294 |
| riibars (AI) | — | 24 | 6 | 0 | 0 | 9 | 0.47 | 0 | 1294 |
| PUDGEYTREX118@live | 950▼ -27 | 15 | 3 | 0 | 3 | 3 | 1.00 | 0 | 849 |
| Brazenknight364@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Joshua2438@live | 1180▲ +7 | 141 | 117 | 1 | 4 | 5 | 5.88 | 0 | 9736 |
| GOREBASH951@live | 1041▲ +27 | 84 | 69 | 2 | 29 | 10 | 1.58 | 2 | 7549 |
| Jigsaw824105@live | 744▼ -158 | 21 | 16 | 1 | 20 | 1 | 3.50 | 0 | 2573 |
| ZeroExploooo (AI) | — | 21 | 10 | 0 | 14 | 12 | 0.34 | 2 | 2124 |
| Goomsben (AI) | — | 27 | 15 | 0 | 0 | 12 | 0.43 | 1 | 2035 |
| Davidkylal (AI) | — | 24 | 11 | 0 | 0 | 10 | 0.45 | 2 | 1860 |
| dumin66 (AI) | — | 28 | 16 | 0 | 0 | 10 | 0.53 | 0 | 1755 |
| Pippy (AI) | — | 23 | 16 | 0 | 0 | 13 | 0.32 | 0 | 1440 |
| Hepper58693 (AI) | — | 16 | 8 | 0 | 0 | 13 | 0.25 | 2 | 1420 |
| FastDankin (AI) | — | 21 | 12 | 0 | 0 | 13 | 0.30 | 0 | 1170 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:11 | sector_1_a | Team 2 | 11 | GOREBASH951@live, ZeroExploooo, Goomsben, Davidkylal, Hepper58693 |
| 11:52 | sector_2_a | Team 2 | 10 | GOREBASH951@live, ZeroExploooo, Davidkylal, Hepper58693 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.