decode: proto 302 · 1275 stat syncs · 0 zone events · 530 soldier mappings · 2.53s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Y75473@live | 1155▲ +155 | 75 | 14 | 0 | 0 | 5 | 3.95 | 0 | 2890 |
| Fonzy5795@psn | 979▼ -46 | 34 | 14 | 2 | 0 | 0 | 34.00 | 0 | 2880 |
| Archer7Actual@live | 948▲ +8 | 18 | 9 | 0 | 31 | 0 | 6.00 | 0 | 1780 |
| hantistoot21 (AI) | — | 19 | 8 | 0 | 6 | 5 | 0.63 | 0 | 1108 |
| ApeNikes (AI) | — | 14 | 9 | 0 | 6 | 6 | 0.40 | 0 | 948 |
| CaptainStooder (AI) | — | 20 | 5 | 0 | 0 | 3 | 0.91 | 0 | 920 |
| Kikson (AI) | — | 16 | 5 | 0 | 2 | 5 | 0.64 | 0 | 730 |
| Capatal33737 (AI) | — | 15 | 5 | 0 | 0 | 4 | 0.58 | 0 | 640 |
| silvery-stare31@psn ✗ | — | 12 | 5 | 0 | 0 | 2 | 1.00 | 0 | 610 |
| oou75qo4sr (AI) | — | 10 | 2 | 0 | 4 | 4 | 0.45 | 0 | 504 |
| OlecBinZ (AI) | — | 10 | 4 | 0 | 0 | 5 | 0.40 | 0 | 498 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NateDoubleYOU@live | 1220▲ +75 | 66 | 44 | 1 | 20 | 3 | 2.75 | 0 | 4164 |
| BadMutha317@live | 853▼ -147 | 33 | 21 | 0 | 0 | 3 | 2.20 | 0 | 2335 |
| Bannyru17949 (AI) | — | 18 | 11 | 0 | 0 | 6 | 0.56 | 0 | 1380 |
| kermy3 (AI) | — | 13 | 8 | 0 | 2 | 5 | 0.42 | 0 | 1350 |
| turrelok1 (AI) | — | 17 | 7 | 0 | 0 | 5 | 0.53 | 0 | 1323 |
| ThuralBro (AI) | — | 12 | 11 | 0 | 0 | 5 | 0.46 | 0 | 1303 |
| MuZeaga (AI) | — | 25 | 10 | 0 | 0 | 6 | 0.81 | 0 | 1263 |
| cplvimy47@live | 701▼ -80 | 8 | 5 | 1 | 1 | 2 | 1.60 | 0 | 964 |
| ParalIts (AI) | — | 14 | 7 | 0 | 2 | 6 | 0.48 | 0 | 907 |
| Peptainte (AI) | — | 8 | 3 | 0 | 0 | 5 | 0.28 | 0 | 615 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:06 | sector_1 | Team 2 | 0 | |
| 6:50 | sector_2 | Team 2 | 0 | |
| 9:13 | sector_2 | Team 2 | 0 | |
| 12:06 | sector_3 | Team 2 | 0 | |
| 14:47 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.