ENLISTED ROLL CALL

every match, every player, every stat

Pacific New GeorgiaDestruction · destruction · SQUADS · standard
2026-06-10 04:33start (UTC)
15:33length
591kills
Team 1winner

decode: proto 302 · 1569 stat syncs · 0 zone events · 645 soldier mappings · 2.09s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
糕手大胆1296▲ +381737540128.83011290
abirugo11 (AI)31230051.1102668
beardsista97 (AI)31170251.0702485
Tanov15437 (AI)31140641.2402439
Spirit (AI)25130031.3202025
bammeg (AI)20120040.8701603
Tibsto71840 (AI)21110040.8401569
xxbeatter11 (AI)2490060.7301375
Nexychick (AI)971011.290978
kjhzdd91999 (AI)730020.470400

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
JuniotKamilte (AI)291002280.6402054
LAWTheRekt (AI)251801270.6901784
Patriko46994 (AI)18160670.4201612
farla41300 (AI)25110070.6201188
y217818670195 (AI)12100860.3401024
ColdBob (AI)1880060.470903
worleyfy3017 (AI)1690070.420820
bronxdance900▼ -1001810031.060720
Gui14880 (AI)1330470.390714
Livecomen (AI)1150090.220550

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:05sector_1Team 10
6:40sector_1Team 10
8:41sector_2Team 10
9:34sector_2Team 10
15:24sector_3Team 10
1–5 of 5 captures
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All decoded stats (260 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsbest_possessed_infantry_killstreakkills_while_attacking_pointkills_while_defending_pointlong_range_killsmission_objectives_destroyedengineer_building_usageengineer_rally_point_usagebest_killstreak_submachine_gunheadshotskills_by_apc_driver_kindkills_by_tanker_kindkills_using_tanksubmachine_gun_killstank_killsapc_killsapc_kills_by_tanker_kindartillery_killsbest_killstreak_artillerybest_killstreak_meleebest_killstreak_riflefirst_bloodfortification_destoyedinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_biker_kindkills_by_radioman_kindkills_using_apckills_using_bikemelee_killsrifle_killstank_kills_by_tanker_kind
TOTAL38201151035861185573281021106318491916303010141315115110411991411151381178143
糕手大胆112908746217316119675713101491497311991131173
abirugo11 (AI)266877728531651222323
beardsista97 (AI)24857712953195102171311
Tanov15437 (AI)24397542553114410414233
JuniotKamilte (AI)205469345929108431011111
Spirit (AI)2025807194251131051312
LAWTheRekt (AI)1784715368251173118166
Patriko46994 (AI)161270843818107331633
bammeg (AI)16037572352010443121
Tibsto71840 (AI)15697872552174541112
xxbeatter11 (AI)137576433624768492
farla41300 (AI)1188711408251175311
y217818670195 (AI)10247303571256311044
Nexychick (AI)978853729515711
ColdBob (AI)90373238718106448
worleyfy3017 (AI)820709388166732911
bronxdance72072917418183513132231458814
Gui14880 (AI)7147443371387463122
Livecomen (AI)550673511011693251
kjhzdd91999 (AI)400815153732533
1–20 of 20 players
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Weapon breakdown

1–25 of 162 weapon rows1237next ›
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Player WeaponKills
Bomb Site Charge20
environment / unattributed2
ColdBobJapanese Type I Carcano7
ColdBobType 100 Smg Early3
ColdBobType Hei Rifle2
ColdBob37Mm Type 941
ColdBobArisaka Type 381
ColdBobArisaka Type 99 Late1
ColdBobArisaka Type 99 Long1
ColdBobExplosion Pack1
ColdBobType 100 Paratrooper Smg1
Gui14880Type 100 Paratrooper Smg9
Gui14880Arisaka Type 38 Carbine1
Gui14880Arisaka Type 99 Early Short1
Gui14880Explosion Pack1
Gui14880Type 11 Lmg1
JuniotKamilteArtillery6
JuniotKamilteArisaka Type 99 Early Short4
JuniotKamilteenvironment / unattributed3
JuniotKamilte75Mm Type993
JuniotKamilteNambu Type 96 Lmg3
JuniotKamilteNambu Type 97 Lmg3
JuniotKamilteType Hei Rifle2
JuniotKamilteArisaka Type 38 Carbine1
JuniotKamilteJapanese Type I Carcano1
1–25 of 162 weapon rows1237next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.