decode: proto 302 · 2294 stat syncs · 642 zone events · 891 soldier mappings · 2.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LKYRK | 1156▲ +62 | 174 | 20 | 2 | 0 | 0 | 174.00 | 0 | 9270 |
| 雅利安超人强 | 1157▲ +157 | 237 | 18 | 1 | 8 | 7 | 6.58 | 0 | 8638 |
| DimpColu16509 (AI) | — | 21 | 7 | 0 | 26 | 4 | 0.95 | 0 | 1848 |
| sitijohn2019 (AI) | — | 12 | 2 | 0 | 22 | 4 | 0.50 | 0 | 1378 |
| jinnieng (AI) | — | 22 | 7 | 0 | 0 | 6 | 0.63 | 0 | 1198 |
| JostYourdog (AI) | — | 31 | 4 | 0 | 0 | 4 | 1.29 | 0 | 1140 |
| killerkellian (AI) | — | 26 | 4 | 0 | 0 | 6 | 0.79 | 0 | 1050 |
| lachtuan (AI) | — | 24 | 6 | 0 | 0 | 5 | 0.89 | 0 | 960 |
| Rjatten18769 (AI) | — | 18 | 9 | 0 | 0 | 5 | 0.69 | 0 | 850 |
| SKOMIS (AI) | — | 16 | 6 | 0 | 0 | 7 | 0.43 | 0 | 804 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Santychristmas | 840▼ -160 | 84 | 61 | 0 | 0 | 11 | 1.35 | 0 | 4625 |
| holo52001 (AI) | — | 24 | 11 | 0 | 36 | 10 | 0.45 | 1 | 2844 |
| Caronino (AI) | — | 27 | 18 | 0 | 14 | 12 | 0.41 | 1 | 2538 |
| Profent24244 (AI) | — | 26 | 16 | 0 | 6 | 9 | 0.58 | 1 | 2383 |
| Geakennycob (AI) | — | 21 | 16 | 0 | 6 | 11 | 0.34 | 2 | 2259 |
| Danyoyblood (AI) | — | 19 | 13 | 0 | 14 | 10 | 0.32 | 0 | 1628 |
| SkyBunny (AI) | — | 23 | 15 | 0 | 0 | 12 | 0.35 | 1 | 1615 |
| IceSickle91961 (AI) | — | 12 | 9 | 0 | 0 | 11 | 0.19 | 1 | 1365 |
| enterfisbeld (AI) | — | 11 | 3 | 0 | 0 | 8 | 0.27 | 0 | 910 |
| noobfrower123 (AI) | — | 11 | 8 | 0 | 0 | 12 | 0.16 | 0 | 830 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:25 | sector_1_a | Team 2 | 5 | Caronino, Geakennycob, holo52001 |
| 7:30 | sector_2_b | Team 2 | 12 | Geakennycob, Profent24244, IceSickle91961, SkyBunny |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.