decode: proto 302 · 1854 stat syncs · 0 zone events · 749 soldier mappings · 1.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fcls1973059@psn | 1103▲ +103 | 64 | 39 | 1 | 0 | 2 | 5.82 | 0 | 3390 |
| DisThisss (AI) | — | 49 | 27 | 0 | 0 | 5 | 1.58 | 0 | 2769 |
| Adother58119 (AI) | — | 31 | 17 | 1 | 0 | 6 | 0.97 | 0 | 2630 |
| NittleB (AI) | — | 27 | 17 | 0 | 0 | 6 | 0.77 | 0 | 2285 |
| junklessa (AI) | — | 28 | 16 | 0 | 14 | 6 | 0.90 | 0 | 2163 |
| Player7639 (AI) | — | 35 | 20 | 0 | 2 | 6 | 1.03 | 0 | 2146 |
| bouirt (AI) | — | 21 | 13 | 0 | 12 | 7 | 0.55 | 0 | 2020 |
| Csolazikm (AI) | — | 28 | 21 | 0 | 0 | 6 | 0.93 | 0 | 1995 |
| SollerHD (AI) | — | 17 | 13 | 0 | 0 | 3 | 0.85 | 0 | 1795 |
| FelichBung (AI) | — | 93 | 0 | 1 | 0 | 0 | 4.04 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xACHEx7@psn | 1128▼ -45 | 43 | 26 | 1 | 3 | 6 | 1.30 | 0 | 2482 |
| Chefcz (AI) | — | 33 | 15 | 1 | 0 | 8 | 0.80 | 0 | 2470 |
| maevik (AI) | — | 19 | 14 | 0 | 22 | 7 | 0.50 | 0 | 1796 |
| guil194342 (AI) | — | 27 | 24 | 0 | 0 | 7 | 0.69 | 0 | 1668 |
| stanky8878 (AI) | — | 23 | 12 | 0 | 16 | 8 | 0.50 | 0 | 1624 |
| HayBolinke (AI) | — | 24 | 18 | 0 | 6 | 7 | 0.63 | 0 | 1602 |
| SlimKing (AI) | — | 26 | 17 | 0 | 0 | 6 | 0.70 | 0 | 1430 |
| Rich91301 (AI) | — | 26 | 13 | 0 | 0 | 7 | 0.65 | 0 | 1370 |
| sangyou44905 (AI) | — | 23 | 5 | 1 | 0 | 7 | 0.64 | 0 | 1265 |
| senman1106 (AI) | — | 22 | 13 | 0 | 0 | 8 | 0.47 | 0 | 1138 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:06 | sector_1 | Team 1 | 0 | |
| 6:09 | sector_1 | Team 1 | 0 | |
| 8:44 | sector_2 | Team 1 | 0 | |
| 12:01 | sector_2 | Team 1 | 0 | |
| 17:41 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.