decode: proto 302 · 3023 stat syncs · 1386 zone events · 1158 soldier mappings · 3.24s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sammierose9887@live | 1125▲ +125 | 190 | 93 | 0 | 0 | 17 | 2.41 | 0 | 9050 |
| SaNcTuSInViCTuS@live | 683▼ -65 | 77 | 10 | 3 | 3 | 8 | 2.14 | 0 | 4040 |
| splothachisthe (AI) | — | 58 | 27 | 0 | 8 | 10 | 1.04 | 0 | 3013 |
| Zero25485 (AI) | — | 40 | 25 | 1 | 14 | 10 | 0.80 | 0 | 2978 |
| James98291 (AI) | — | 50 | 21 | 0 | 12 | 9 | 0.93 | 0 | 2710 |
| a857303 (AI) | — | 39 | 13 | 1 | 24 | 8 | 0.83 | 0 | 2642 |
| Mickillagu (AI) | — | 41 | 21 | 0 | 12 | 10 | 0.75 | 0 | 2392 |
| COGINGODERI (AI) | — | 50 | 18 | 0 | 0 | 8 | 1.22 | 0 | 2164 |
| 44wbtfxew (AI) | — | 32 | 17 | 1 | 0 | 11 | 0.56 | 0 | 1825 |
| asd16078243 (AI) | — | 23 | 9 | 0 | 0 | 6 | 0.68 | 0 | 984 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SanXavier181@live | 1086▲ +86 | 145 | 104 | 1 | 20 | 10 | 2.90 | 3 | 10713 |
| ywtzhan (AI) | — | 47 | 37 | 0 | 0 | 11 | 0.80 | 2 | 3835 |
| AyoveneTeyP (AI) | — | 45 | 35 | 1 | 0 | 11 | 0.78 | 1 | 3510 |
| DragonPotatoN (AI) | — | 40 | 25 | 1 | 0 | 9 | 0.80 | 2 | 3325 |
| Methe12207 (AI) | — | 42 | 27 | 0 | 8 | 13 | 0.60 | 2 | 3109 |
| Xszantoan (AI) | — | 44 | 30 | 1 | 6 | 14 | 0.52 | 0 | 2954 |
| yaudaabisth (AI) | — | 41 | 27 | 2 | 0 | 11 | 0.71 | 0 | 2834 |
| SHINOBT (AI) | — | 34 | 21 | 0 | 14 | 13 | 0.42 | 0 | 2554 |
| BOBBARTHINE (AI) | — | 31 | 19 | 0 | 10 | 9 | 0.57 | 1 | 2458 |
| frj816h4wp (AI) | — | 28 | 19 | 0 | 0 | 10 | 0.51 | 2 | 2060 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:22 | sector_1_a | Team 2 | 9 | SanXavier181@live, Methe12207, DragonPotatoN, BOBBARTHINE, ywtzhan, frj816h4wp |
| 15:59 | sector_2_a | Team 2 | 8 | SanXavier181@live, Methe12207, AyoveneTeyP, frj816h4wp |
| 25:08 | sector_3_a | Team 2 | 4 | SanXavier181@live, DragonPotatoN, ywtzhan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.