decode: proto 302 · 2875 stat syncs · 1092 zone events · 1066 soldier mappings · 3.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vlad_Ermilov | 1110▲ +110 | 127 | 97 | 0 | 42 | 5 | 3.85 | 1 | 9150 |
| davidtatarincev2 ✗ | 662▼ -188 | 84 | 48 | 1 | 0 | 14 | 1.45 | 2 | 5011 |
| Taras617 | 812▼ -188 | 84 | 54 | 0 | 0 | 9 | 2.62 | 0 | 4630 |
| KingDank23 (AI) | — | 35 | 30 | 4 | 26 | 11 | 0.61 | 2 | 4038 |
| LordyIMCCG (AI) | — | 23 | 17 | 1 | 22 | 10 | 0.45 | 1 | 2914 |
| ZhangS (AI) | — | 33 | 29 | 0 | 0 | 12 | 0.47 | 2 | 2728 |
| TheSalita (AI) | — | 33 | 25 | 0 | 0 | 12 | 0.52 | 1 | 2504 |
| guir92255 (AI) | — | 26 | 15 | 0 | 12 | 8 | 0.55 | 1 | 2439 |
| JaxNoopt (AI) | — | 37 | 26 | 0 | 0 | 10 | 0.71 | 1 | 2430 |
| CaptainGamer (AI) | — | 9 | 7 | 0 | 2 | 11 | 0.16 | 0 | 679 |
| tokosake (AI) | — | 4 | 2 | 0 | 0 | 1 | 0.80 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RonDonDonka | 1173▲ +173 | 174 | 105 | 2 | 38 | 8 | 3.35 | 0 | 10540 |
| Dzigitas#1 | 1364▲ +86 | 152 | 59 | 3 | 43 | 6 | 4.22 | 0 | 8680 |
| HotMongyan (AI) | — | 39 | 23 | 0 | 2 | 10 | 0.59 | 0 | 2174 |
| SonsuneLove (AI) | — | 31 | 22 | 1 | 0 | 12 | 0.44 | 0 | 1880 |
| douy51592 (AI) | — | 24 | 18 | 0 | 0 | 7 | 0.63 | 0 | 1468 |
| Neo2214 (AI) | — | 25 | 12 | 0 | 0 | 6 | 0.74 | 0 | 1329 |
| ZzioLiLKa (AI) | — | 21 | 15 | 0 | 0 | 9 | 0.46 | 0 | 1195 |
| jacobpony (AI) | — | 18 | 10 | 1 | 0 | 8 | 0.41 | 0 | 1030 |
| KrentClow87242 (AI) | — | 17 | 10 | 0 | 0 | 11 | 0.27 | 0 | 924 |
| aresiondo (AI) | — | 18 | 10 | 0 | 0 | 10 | 0.33 | 0 | 884 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:18 | sector_1_a | Team 1 | 13 | davidtatarincev2, LordyIMCCG, ZhangS, KingDank23, guir92255 |
| 9:19 | sector_2_b | Team 1 | 12 | davidtatarincev2, TheSalita, JaxNoopt, ZhangS, KingDank23, Vlad_Ermilov |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.