decode: proto 302 · 3338 stat syncs · 1208 zone events · 1192 soldier mappings · 3.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| СаторуГойда229 | 1063▲ +63 | 129 | 55 | 0 | 32 | 8 | 4.45 | 0 | 7118 |
| melnikt1 | 1034▲ +34 | 131 | 44 | 0 | 0 | 9 | 2.38 | 0 | 5710 |
| vadum85 | 937▼ -63 | 112 | 50 | 1 | 0 | 10 | 2.43 | 0 | 5563 |
| BRUSPIDAN32698 (AI) | — | 57 | 32 | 0 | 0 | 10 | 1.12 | 0 | 3172 |
| MilkyHell69 (AI) | — | 27 | 13 | 1 | 32 | 9 | 0.52 | 0 | 2777 |
| gef9gfq6o (AI) | — | 28 | 18 | 0 | 24 | 10 | 0.47 | 0 | 2326 |
| TangytherTown (AI) | — | 38 | 24 | 0 | 8 | 11 | 0.60 | 0 | 2292 |
| manarachicarma (AI) | — | 34 | 19 | 1 | 22 | 11 | 0.54 | 0 | 2232 |
| mronacdown52010 (AI) | — | 27 | 8 | 0 | 6 | 9 | 0.53 | 0 | 1451 |
| BallanQ (AI) | — | 27 | 11 | 0 | 0 | 13 | 0.41 | 0 | 1324 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| killkss | 1095▲ +95 | 138 | 69 | 2 | 4 | 4 | 6.00 | 0 | 7463 |
| --Ronin-- | 840▼ -160 | 83 | 45 | 2 | 0 | 9 | 1.73 | 3 | 5880 |
| vlebistell (AI) | — | 56 | 32 | 3 | 8 | 11 | 0.80 | 0 | 4254 |
| AnicosCanchay (AI) | — | 35 | 19 | 1 | 34 | 11 | 0.54 | 2 | 3958 |
| TV001 (AI) | — | 37 | 29 | 0 | 2 | 15 | 0.46 | 2 | 3534 |
| DrStormPester (AI) | — | 31 | 23 | 0 | 8 | 10 | 0.60 | 2 | 3359 |
| Smelley (AI) | — | 31 | 27 | 1 | 0 | 13 | 0.41 | 2 | 3200 |
| s51ntbj4zx (AI) | — | 41 | 20 | 0 | 14 | 15 | 0.49 | 1 | 3129 |
| mivery111 (AI) | — | 34 | 21 | 0 | 16 | 14 | 0.47 | 1 | 2664 |
| ipataye05 (AI) | — | 25 | 15 | 0 | 0 | 9 | 0.51 | 2 | 2200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:22 | sector_1_a | Team 2 | 20 | DrStormPester, AnicosCanchay, Smelley, TV001, --Ronin--, s51ntbj4zx |
| 6:22 | sector_2_a | Team 2 | 3 | ipataye05, mivery111, --Ronin-- |
| 21:41 | sector_3_a | Team 2 | 4 | AnicosCanchay, Smelley, --Ronin-- |
| 27:21 | sector_4_a | Team 2 | 3 | DrStormPester, ipataye05, TV001 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.