decode: proto 302 · 1787 stat syncs · 0 zone events · 748 soldier mappings · 2.11s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ElegantOwl14340@live | 1096▲ +96 | 94 | 54 | 3 | 13 | 1 | 15.67 | 0 | 6993 |
| CyclicGlue4117@live | 554▲ +50 | 70 | 45 | 0 | 31 | 1 | 6.36 | 0 | 5538 |
| zkato (AI) | — | 45 | 31 | 0 | 0 | 5 | 1.61 | 0 | 3333 |
| Land (AI) | — | 34 | 20 | 0 | 6 | 7 | 0.89 | 0 | 2714 |
| Themanion (AI) | — | 26 | 14 | 0 | 6 | 4 | 1.08 | 0 | 2547 |
| Prinally (AI) | — | 34 | 21 | 1 | 4 | 6 | 1.06 | 0 | 2173 |
| Nini30141 (AI) | — | 28 | 14 | 0 | 0 | 7 | 0.76 | 0 | 2077 |
| NantMarcor (AI) | — | 30 | 14 | 0 | 0 | 7 | 0.81 | 0 | 1954 |
| ist123 (AI) | — | 24 | 9 | 0 | 0 | 7 | 0.67 | 0 | 1183 |
| xuain66208 (AI) | — | 9 | 3 | 0 | 0 | 1 | 1.12 | 0 | 513 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TrioGDOAT@live | 882▼ -118 | 37 | 9 | 2 | 8 | 2 | 2.31 | 0 | 2106 |
| Expeone (AI) | — | 22 | 13 | 0 | 0 | 7 | 0.59 | 0 | 1688 |
| aodianus (AI) | — | 32 | 14 | 0 | 0 | 8 | 0.76 | 0 | 1564 |
| Gejxx18850 (AI) | — | 20 | 17 | 0 | 8 | 8 | 0.44 | 0 | 1474 |
| maloatatas13 (AI) | — | 19 | 5 | 0 | 14 | 8 | 0.45 | 0 | 1434 |
| Bunnit4ik (AI) | — | 26 | 17 | 0 | 0 | 8 | 0.58 | 0 | 1385 |
| onygoliver63440 (AI) | — | 28 | 12 | 0 | 0 | 10 | 0.53 | 0 | 1319 |
| cat19831 (AI) | — | 26 | 14 | 0 | 0 | 8 | 0.65 | 0 | 1313 |
| Skant91711 (AI) | — | 17 | 8 | 0 | 12 | 9 | 0.37 | 0 | 1228 |
| Leamenor (AI) | — | 15 | 7 | 0 | 0 | 8 | 0.38 | 0 | 744 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1 | Team 1 | 0 | |
| 4:14 | sector_1 | Team 1 | 0 | |
| 7:37 | sector_2 | Team 1 | 0 | |
| 15:45 | sector_2 | Team 1 | 0 | |
| 19:53 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.