decode: proto 302 · 3661 stat syncs · 802 zone events · 1078 soldier mappings · 3.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Stefek16 | 1183▲ +183 | 129 | 49 | 0 | 22 | 5 | 3.69 | 0 | 7497 |
| TheMist | 1186▲ +186 | 118 | 19 | 4 | 31 | 5 | 4.07 | 0 | 7381 |
| Ural_359 | 1156▲ +156 | 96 | 27 | 2 | 24 | 8 | 1.60 | 1 | 6812 |
| vanyaalexander20 | 1113▲ +113 | 88 | 16 | 2 | 0 | 7 | 2.20 | 1 | 4310 |
| Rexitan (AI) | — | 19 | 4 | 0 | 10 | 6 | 0.58 | 1 | 3378 |
| Finglarna (AI) | — | 29 | 8 | 0 | 2 | 7 | 0.78 | 1 | 3134 |
| good86223 | 886▼ -114 | 82 | 10 | 0 | 0 | 12 | 1.78 | 0 | 3020 |
| KoKas50909 (AI) | — | 25 | 8 | 0 | 4 | 10 | 0.52 | 1 | 2759 |
| Aero46411 (AI) | — | 21 | 2 | 1 | 0 | 9 | 0.41 | 1 | 2280 |
| GodAndry110 (AI) | — | 16 | 3 | 0 | 0 | 7 | 0.37 | 0 | 2045 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MisterVerk | 1114▲ +114 | 133 | 15 | 3 | 0 | 10 | 3.41 | 1 | 6528 |
| nodon3356 | 873▼ -127 | 77 | 22 | 2 | 24 | 15 | 1.13 | 0 | 4754 |
| GrOmozeka | 1068▼ -121 | 72 | 14 | 3 | 13 | 14 | 1.20 | 0 | 4264 |
| T3MPSHA (AI) | — | 16 | 5 | 0 | 18 | 9 | 0.33 | 0 | 2993 |
| MaikinPlays@psn | 814▼ -186 | 22 | 6 | 0 | 0 | 7 | 0.81 | 1 | 2640 |
| ParlowCz (AI) | — | 22 | 5 | 0 | 10 | 13 | 0.29 | 0 | 2398 |
| plandngx42 (AI) | — | 20 | 5 | 0 | 0 | 13 | 0.27 | 1 | 2180 |
| RickNinja (AI) | — | 21 | 4 | 0 | 4 | 14 | 0.26 | 0 | 2109 |
| KyoCalime (AI) | — | 18 | 3 | 0 | 8 | 12 | 0.27 | 0 | 1964 |
| Atrankne29939 (AI) | — | 14 | 4 | 0 | 0 | 16 | 0.16 | 0 | 1769 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:43 | sector_3_c | Team 1 | 25 | vanyaalexander20, Ural_359, Rexitan, Aero46411, KoKas50909, Finglarna |
| 6:38 | sector_2_a | Team 2 | 6 | MaikinPlays@psn, MisterVerk, plandngx42 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.