ENLISTED ROLL CALL

every match, every player, every stat

Pacific VerticalDestruction · destruction · SQUADS · standard
2026-06-10 16:07start (UTC)
14:12length
463kills
Team 1winner

decode: proto 302 · 1248 stat syncs · 0 zone events · 527 soldier mappings · 1.14s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BloodKing50@live985▼ -1558402015.8004998
MichalSz2004@psn1002▲ +272361026.0004273
klaurkalian (AI)2050050.7401625
scharrisperini (AI)1890040.8601528
c8gbm596oo (AI)2270060.6701495
Manix (AI)1960640.8301121
TheNaozaPion (AI)700630.4101117
REKINB (AI)1340230.650929
eguang00 (AI)1370040.650773
Blueviron (AI)1220030.750673

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TCGxImMoRtAl@live922▼ -7861271033.5903020
ab946tzuj (AI)16120650.5201102
KIMON193 (AI)2061060.5301050
BaraTaicatoe (AI)16110040.760974
blakusaxenthe (AI)18100031.120884
Inter1360301 (AI)1170640.520828
MaxKillan (AI)880460.230688
SnudEnspis (AI)730040.300420
THBLLMUT420D (AI)920060.280404
falkJey (AI)640040.240320

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:01sector_1Team 10
5:11sector_1Team 10
7:13sector_2Team 10
10:46sector_2Team 10
14:02sector_3Team 10
1–5 of 5 captures
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All decoded stats (294 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_defending_pointkills_while_attacking_pointmission_objectives_destroyedlong_range_killsengineer_building_usageengineer_rally_point_usagefortification_destoyedtank_killsbest_killstreak_machine_gunbest_killstreak_submachine_gunheadshotskills_by_mgun_kindmachine_gun_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_riflebest_killstreak_semiautobest_possessed_infantry_killstreak_10kills_by_engineer_kindkills_by_rifle_kindrifle_killssemiauto_killsvehicle_tnt_killsapc_killsapc_kills_by_tanker_kindbest_killstreak_grenadebest_killstreak_pistolcrew_tnt_killsfirst_bloodgrenade_killskills_by_apc_driver_kindkills_by_assault_kindkills_by_medic_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_apckills_using_tankpistol_killsshotgun_killstank_kills_by_assault_kindtank_kills_by_rifle_kindtank_kills_by_tanker_kindtank_spots
TOTAL872822214225734589742526480901161512151574463319515945111113102226151221122412529232242340211111
BloodKing50@live7499879171025854140321313341381138112124234021
MichalSz2004@psn13427378918123725423632311730981742882114129322111
TCGxImMoRtAl@live53020757141746150327212627403823310111512124251
klaurkalian (AI)1316257072275206552
scharrisperini (AI)2152870332151894911
c8gbm596oo (AI)6149566023372210671
Manix (AI)21121715123419546133
TheNaozaPion (AI)211177411174773133
ab946tzuj (AI)11102666231616751233
KIMON193 (AI)5105062033872096621
BaraTaicatoe (AI)49747222215167411
REKINB (AI)59297011204136342211
blakusaxenthe (AI)28847343164188310
Inter1360301 (AI)3828722121511447133
eguang00 (AI)277370122051364712
MaxKillan (AI)26886593357846822
Blueviron (AI)76737404163128321
SnudEnspis (AI)1420706223575431
THBLLMUT420D (AI)440469013278362
falkJey (AI)132070112556244
1–20 of 20 players
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Weapon breakdown

1–25 of 154 weapon rows1237next ›
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Player WeaponKills
Bomb Site Charge19
environment / unattributed5
BaraTaicatoeType 100 Paratrooper Smg7
BaraTaicatoeJapanese Type I Carcano3
BaraTaicatoeMp 28 Jp3
BaraTaicatoeType 11 Lmg2
BaraTaicatoeMp 34 Jp1
BaraTaicatoeType 97 Grenade1
BloodKing50@live75Mm M335
BloodKing50@liveM1941 Johnson8
BloodKing50@live7 62Mm M1919A46
BloodKing50@liveLewis 303 Lmg3
BloodKing50@liveM1903A1 Springfield Usmc3
BloodKing50@liveColt Swartz2
BloodKing50@live12 7Mm M2 Hb1
BloodKing50@liveBren Mk11
BloodKing50@liveThompson M1928A1 Box Mag1
BluevironOwen Mk1 425
BluevironLanchester 322
BluevironVickers Berthier2
BluevironBrowning Auto 51
BluevironM1A1 Thompson1
BluevironWinchester Model 19121
Inter1360301Arisaka Type 99 Long Sniper4
Inter1360301Arisaka Type 99 Late2
1–25 of 154 weapon rows1237next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.