ENLISTED ROLL CALL

every match, every player, every stat

Pacific GuadalcanalInvasion · invasion · SQUADS · standard
2026-06-10 17:53start (UTC)
22:40length
863kills
Team 2winner

decode: proto 302 · 2212 stat syncs · 790 zone events · 897 soldier mappings · 2.91s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
sushi#441008▲ +885600071.9304580
MrColoNage (AI)3923018120.6013004
Jamesjacks5859@live 535▼ -31543320081.7902935
Nehaw48212 (AI)261811280.6512614
jakophorpogz (AI)372710110.6412495
AW42258 (AI)40270090.7702410
Whatmange (AI)1913120100.3612409
Goqing (AI)31230880.7002375
dentun9 (AI)23150060.6811440
GrandFromp (AI)201006110.3201229

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
yangjoon (AI)421711461.1702708
stefoxick (AI)602100101.0302540
jeppylsz (AI)311702250.9702302
quangpovan49103 (AI)35150670.9502058
Godyoshock (AI)40130261.2901768
papaedpikki2 (AI)34200070.7201724
cazara1234 (AI)29170070.7601724
sesplayz11 (AI)35170270.8801698
Juanferm37 (AI)1281040.550960
Ozzy4991 (AI)15405004.5300

Captures

1–1 of 1 captures
per page
Time ZoneTeamSoldiersCredited players
15:20sector_1_aTeam 18Nehaw48212, jakophorpogz, MrColoNage, Whatmange, dentun9
1–1 of 1 captures
per page

All decoded stats (257 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointfortification_destoyedlong_range_killspoints_capturedtank_killsbest_killstreak_rifleheadshotsinfantry_squad_wipeoutkills_by_rifle_kindrifle_killsaircraft_killsbest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodinfantry_bomb_killskills_by_medic_kindkills_by_pilot_assaulter_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankmachine_gun_killsmelee_killssubmachine_gun_kills
TOTAL429732137483818164679342149111555524814515854491635384172411910940169167210
sushi#4445801224124488563776012351135687411040710
MrColoNage (AI)3004102936513391512699231
Jamesjacks5859@live2935116872484338873221451816299169162
yangjoon (AI)27081170536741156577171
Nehaw48212 (AI)2614111344092616886618211
stefoxick (AI)25401099458106019102121
jakophorpogz (AI)2495103265812371411827211
AW42258 (AI)241010825521040169112721
Whatmange (AI)2409103025310198105101013111
Goqing (AI)23751112244931238744234
jeppylsz (AI)230211782326311154111117
quangpovan49103 (AI)20581167237734147133315
Godyoshock (AI)176811664317401364111322
papaedpikki2 (AI)17241119947834157520
cazara1234 (AI)172411552388291977171
sesplayz11 (AI)1698114054083517731117
dentun9 (AI)144011314347231266151
GrandFromp (AI)1229105626312206111331011
Juanferm37 (AI)960120332251284481
Ozzy4991 (AI)
1–20 of 20 players
per page

Weapon breakdown

1–25 of 241 weapon rows12310next ›
per page
Player WeaponKills
AW42258Austen8
AW42258M1903 Springfield7
AW42258Thompson M1921 28 Usmc6
AW42258Artillery3
AW42258M1903A1 Springfield Usmc3
AW42258Owen Mk1 423
AW42258M1 Carbine2
AW42258M3 Submachine Gun2
AW42258Smle Mk32
AW42258environment / unattributed1
AW42258Explosion Pack1
AW42258Lanchester 321
AW42258M1903A4 Springfield1
AW42258M1917 Enfield1
GodyoshockArtillery10
Godyoshockenvironment / unattributed4
GodyoshockMp 34 Jp4
GodyoshockType 89 Mortar4
GodyoshockNambu Type 97 Lmg3
GodyoshockType 100 Smg Early3
GodyoshockType 11 Lmg3
GodyoshockArisaka Type 99 Early Short2
GodyoshockArisaka Type 99 Early Sniper2
GodyoshockArisaka Type 381
GodyoshockArisaka Type 38 Carbine1
1–25 of 241 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.