ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-10 17:58start (UTC)
29:32length
1277kills
Team 1winner

decode: proto 302 · 3726 stat syncs · 1260 zone events · 1271 soldier mappings · 8.84s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TrashTeam1184▲ +18411056368122.0806463
S_Dovlatov1171▲ +171961921353.6905557
AcvilaRasovei1171▲ +1719423011141.2404569
k0cMoHaBT1146▲ +146751721971.6004383
military_ghost611160▲ +160752625131.1904375
nikita_afanasev11125▲ +1257632311150.7804041
Deadness#2924▼ -76402002615.7102379
pro_9516@psn896▼ -104442210100.5802160
ekbaeck_h899▼ -101331804180.6501896
Karp2586@live 658▼ -192131300100.4601050
www38389 (AI)750440.320584

Team 2 (13)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
草死暗流婊子妈1116▲ +11612658539112.6808734
xuduo0071407▲ +447124350101.0616081
Modus#21065▲ +658145110122.2505278
ARNO17091020▲ +20602520180.4534717
CHUKY5000934▼ -662114058120.2944209
DieAlteDuese1180▲ +274225238150.5914173
RooLziK3610@live974▼ -51603723101.0904108
BilledSoap16758@live822▼ -17836190090.9201965
gutsforg3 (AI)13500100.2211080
MOIER 665▼ -185960040.450801
LagNiT (AI)330030.160204
raintenjyo@psn 000010.0000
OSON93608 (AI)1301000.2030

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
5:35sector_1_aTeam 210DieAlteDuese, ARNO1709, CHUKY5000, xuduo007, OSON93608
10:09sector_2_bTeam 23ARNO1709, CHUKY5000, OSON93608
16:02sector_3_bTeam 28ARNO1709, CHUKY5000, gutsforg3
19:26sector_4_aTeam 28CHUKY5000, OSON93608
1–4 of 4 captures
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All decoded stats (728 values) — raw JSON

1–24 of 24 players
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Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsassistsbattle_score best_possessed_infantry_killstreakkillskills_by_playerbest_killstreak_submachine_gunheadshotssubmachine_gun_killsbest_killstreak_machine_gunkills_by_assault_kindmachine_gun_killskills_by_rifle_kindengineer_building_usagefortification_destoyedkills_by_engineer_kindbest_killstreak_riflebest_killstreak_semiautorifle_killssemiauto_killsfortification_builtengineer_rally_point_usagekills_by_anti_tank_kindkills_by_mgun_kindkills_while_attacking_pointkills_while_defending_pointbest_killstreak_grenadegrenade_killskills_by_radioman_kindowned_mobile_spawn_usageapc_killsartillery_killsbest_killstreak_artillerybest_possessed_infantry_killstreak_10best_killstreak_meleekills_by_engineer_buildingslong_range_killsmelee_killstank_killskills_by_apc_driver_kindkills_by_tanker_kindkills_using_tanklauncher_killskills_by_medic_kindpoints_capturedvehicle_tnt_killsapc_kills_by_apc_driver_kindbest_killstreak_pistolcrew_tnt_killsinfantry_mine_killskills_by_pilot_fighter_kindkills_using_aircraftkills_using_apcpistol_killstank_kills_by_rifle_kindtank_spotsapc_kills_by_engineer_kindapc_kills_by_rifle_kindapc_spotsbest_killstreak_mortarengineer_ammo_box_usagekills_by_flametrooper_kindkills_by_partisan_kindkills_by_saboteur_kindkills_by_sniper_kindmortar_killsshotgun_killstank_kills_by_radioman_kindtank_kills_by_tanker_kindapc_kills_by_anti_tank_kindapc_kills_by_assault_kindapc_kills_by_mgun_kindapc_kills_by_saboteur_kindapc_kills_by_tanker_kindbest_killstreak_flamethrowerfirst_bloodflamethrower_killsinfantry_bomb_killsinfantry_rocket_killsinfantry_squad_wipeoutinfantry_tnt_killskills_by_paratrooper_kindkills_using_bikelunge_mine_crew_killslunge_mine_vehicle_killstank_commander_killstank_kills_by_anti_tank_kindtank_kills_by_assault_kindtank_kills_by_engineer_kindtank_kills_by_saboteur_kindvehicle_bomb_kills
TOTAL2952311712242141537880718511831023110132278109198201199180571649188169178130827915626125121286732175342912461914114514113414241073689151414113322216441533327622231112121212112332111111
草死暗流婊子妈1571471111108734111261109726132115169181117914713583325111414127121211311221
TrashTeam157753131210646313110104141845936944611512341841895672222133143144119214211
xuduo007148267101013608111716037795292723981516101729242362321121111110211
S_Dovlatov16512665855571596893933883592532032653121944102134224242112212231
Modus#2156836121245278118170982411525258944107323274513162110817211111911
ARNO1709144813218181247176605051020318322469298325231112124231111
AcvilaRasovei15437615141345696948562022119535816515125562362211131
k0cMoHaBT1611478711438319756877813113426120141318259441733322213134322411111
military_ghost6115066314131043751375588914140111552173512651221411181811
CHUKY50001524721212542092211132623541627132616414155111224
DieAlteDuese15507115151241736423565153442133358121325116111211116146312321
RooLziK3610@live1495551010841087595474177111023411212103711431142525221311
nikita_afanasev11531981615940411776645927171919421336299732223111731921112
Deadness#2167672112379164039105176271616145820176611811
pro_9516@psn15787611104216054435558393351632221131
BilledSoap16758@live16053999419655352622411251719193612913
ekbaeck_h1605519851896833313254924596141014131812211113
gutsforg3 (AI)78660101031080313751
Karp2586@live738281010510504131142914121113115211
MOIER5792044180129911121221112655
www38389 (AI)72222544584475225
LagNiT (AI)135193312041323
raintenjyo@psn42611
OSON93608 (AI)
1–24 of 24 players
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Weapon breakdown

1–25 of 225 weapon rows1239next ›
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Player WeaponKills
environment / unattributed5
ARNO1709Arisaka Type 99 Early Short24
ARNO1709Nambu Type 2A Smg10
ARNO1709Arisaka Type 99 Late5
ARNO1709Thompson M1921 Jp5
ARNO1709Type 100 Smg Early5
ARNO1709Type 5 45 At Rocket Launcher5
ARNO1709Nambu Type 96 Lmg3
ARNO1709Tnt Block2
ARNO1709Type 97 Grenade2
ARNO1709Arisaka Type 38 With Grenade Discharger1
ARNO1709Molotov1
AcvilaRasoveiDp 2752
AcvilaRasoveiBerezin Smg22
AcvilaRasoveiFedorov Rifle 5 Rounds15
AcvilaRasoveienvironment / unattributed1
AcvilaRasoveiArtillery1
AcvilaRasoveiKnife1
AcvilaRasoveiMadsen1
AcvilaRasoveiPanzerfaust 601
BilledSoap16758@liveArisaka Type 38 Carbine20
BilledSoap16758@liveType 97 Grenade6
BilledSoap16758@liveFn Browning Auto 53
BilledSoap16758@liveType 100 Smg Early3
BilledSoap16758@liveMolotov2
1–25 of 225 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.