decode: proto 302 · 1889 stat syncs · 0 zone events · 759 soldier mappings · 3.51s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PSYCHOTUBE4@psn | 1081▲ +81 | 110 | 45 | 3 | 5 | 1 | 13.75 | 0 | 6444 |
| Stonay420 (AI) | — | 27 | 16 | 0 | 14 | 5 | 0.93 | 0 | 2839 |
| LebrielWild (AI) | — | 28 | 13 | 0 | 0 | 6 | 0.88 | 0 | 2219 |
| Guttain (AI) | — | 26 | 13 | 0 | 6 | 7 | 0.65 | 0 | 2103 |
| iegionnair41gf@psn | 1030▼ -122 | 25 | 8 | 0 | 26 | 3 | 1.32 | 0 | 2075 |
| itsNikiez (AI) | — | 29 | 15 | 0 | 8 | 7 | 0.74 | 0 | 2062 |
| raukura14@psn | 844▼ -143 | 39 | 16 | 0 | 0 | 4 | 2.17 | 0 | 2008 |
| STESLOWER (AI) | — | 31 | 21 | 0 | 0 | 7 | 0.72 | 0 | 1935 |
| WooltExone (AI) | — | 19 | 11 | 0 | 8 | 7 | 0.45 | 0 | 1638 |
| CrowexDumon (AI) | — | 20 | 12 | 0 | 0 | 8 | 0.48 | 0 | 1545 |
| ccwennight11230 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| THATwzjusturlife@psn | 1006▲ +6 | 49 | 16 | 2 | 32 | 5 | 1.81 | 0 | 3857 |
| kenneth161993@psn | 986▼ -14 | 62 | 26 | 0 | 21 | 6 | 2.07 | 0 | 3468 |
| legetazass3739 (AI) | — | 23 | 14 | 0 | 18 | 5 | 0.79 | 0 | 1866 |
| csgosl4 (AI) | — | 27 | 16 | 1 | 2 | 8 | 0.66 | 0 | 1649 |
| ExtergretS (AI) | — | 26 | 11 | 0 | 10 | 6 | 0.79 | 0 | 1534 |
| crazyterYougle (AI) | — | 25 | 10 | 0 | 0 | 7 | 0.64 | 0 | 1320 |
| idsoniccsgopa (AI) | — | 18 | 9 | 0 | 0 | 8 | 0.38 | 0 | 1274 |
| IchyGamingPlu (AI) | — | 23 | 11 | 1 | 0 | 8 | 0.57 | 0 | 1234 |
| TheKing75310 (AI) | — | 22 | 11 | 0 | 0 | 6 | 0.67 | 0 | 1222 |
| HappyBlood (AI) | — | 22 | 8 | 0 | 0 | 8 | 0.44 | 0 | 960 |
| jameswingyon (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:45 | sector_1 | Team 1 | 0 | |
| 8:44 | sector_1 | Team 1 | 0 | |
| 13:14 | sector_2 | Team 1 | 0 | |
| 17:34 | sector_2 | Team 1 | 0 | |
| 23:16 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.