decode: proto 302 · 1916 stat syncs · 0 zone events · 799 soldier mappings · 5.96s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jacob-B109@psn | 930▼ -70 | 130 | 112 | 1 | 0 | 1 | 26.00 | 0 | 9640 |
| Jonjfs123@psn | 589▼ -411 | 48 | 38 | 2 | 0 | 6 | 1.17 | 0 | 3503 |
| PYROMEDIC00@psn | 897▼ -103 | 28 | 27 | 0 | 33 | 0 | 28.00 | 0 | 3030 |
| oywanation (AI) | — | 16 | 14 | 0 | 36 | 8 | 0.36 | 0 | 2464 |
| kjhzdd91999 (AI) | — | 27 | 18 | 0 | 0 | 8 | 0.59 | 0 | 2325 |
| ENEETKNY60742 (AI) | — | 15 | 6 | 0 | 16 | 8 | 0.31 | 0 | 1437 |
| FoxkinkBoog (AI) | — | 17 | 13 | 0 | 0 | 9 | 0.32 | 0 | 1220 |
| allstran097 (AI) | — | 19 | 14 | 0 | 0 | 9 | 0.40 | 0 | 1135 |
| watles (AI) | — | 17 | 8 | 0 | 0 | 9 | 0.34 | 0 | 939 |
| ulquintegofx1 (AI) | — | 15 | 4 | 0 | 0 | 8 | 0.35 | 0 | 713 |
| wamment1234100 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| El_milico2000@psn | 1336▲ +336 | 112 | 29 | 0 | 4 | 7 | 2.95 | 0 | 5118 |
| kamamallo (AI) | — | 16 | 11 | 0 | 20 | 7 | 0.39 | 0 | 1604 |
| fariangpro (AI) | — | 30 | 19 | 0 | 0 | 7 | 0.79 | 0 | 1530 |
| wwhkjf1to2 (AI) | — | 30 | 13 | 0 | 6 | 7 | 0.71 | 0 | 1508 |
| senkaho (AI) | — | 27 | 4 | 0 | 0 | 4 | 1.17 | 0 | 1349 |
| niomanuepZ (AI) | — | 29 | 6 | 0 | 0 | 6 | 0.85 | 0 | 1230 |
| ZazomDa62914 (AI) | — | 24 | 12 | 0 | 0 | 7 | 0.53 | 0 | 1150 |
| golycrave (AI) | — | 18 | 9 | 0 | 0 | 5 | 0.69 | 0 | 1050 |
| Alex80115 (AI) | — | 18 | 9 | 0 | 0 | 6 | 0.58 | 0 | 950 |
| szeron403 (AI) | — | 65 | 0 | 3 | 0 | 0 | 3.42 | 0 | 0 |
| Wild (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.