decode: proto 302 · 3243 stat syncs · 0 zone events · 1238 soldier mappings · 11.06s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Schmied87 | 1084▲ +108 | 219 | 94 | 0 | 0 | 15 | 2.61 | 0 | 11075 |
| Blyfri9057@live | 1054▲ +54 | 120 | 26 | 1 | 0 | 7 | 6.00 | 0 | 6020 |
| ichabodkrane | 1036▲ +36 | 70 | 14 | 0 | 10 | 0 | 70.00 | 0 | 3628 |
| murbyur63084 (AI) | — | 27 | 14 | 0 | 40 | 11 | 0.44 | 0 | 2732 |
| Captor76791 (AI) | — | 23 | 14 | 0 | 20 | 12 | 0.36 | 0 | 2176 |
| Kinnykaek5844 (AI) | — | 33 | 21 | 2 | 0 | 10 | 0.66 | 0 | 2160 |
| Rairdfat52816 (AI) | — | 28 | 15 | 0 | 12 | 7 | 0.76 | 0 | 2029 |
| GOND110 (AI) | — | 27 | 18 | 0 | 16 | 8 | 0.60 | 0 | 2024 |
| McByandis (AI) | — | 31 | 16 | 0 | 14 | 10 | 0.57 | 0 | 1986 |
| hkvassode (AI) | — | 146 | 0 | 4 | 0 | 0 | 4.06 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DesertFox131 ✗ | 561▼ -158 | 74 | 49 | 4 | 63 | 8 | 1.95 | 0 | 7755 |
| soldato-universa@psn | 894▼ -106 | 102 | 81 | 0 | 7 | 19 | 0.86 | 0 | 6502 |
| HOTLINEMIAMI94@live | 794▼ -206 | 88 | 72 | 2 | 0 | 8 | 1.91 | 0 | 6488 |
| mistermarcu (AI) | — | 44 | 27 | 0 | 30 | 16 | 0.44 | 0 | 3865 |
| Ximene (AI) | — | 36 | 22 | 1 | 6 | 15 | 0.44 | 0 | 2374 |
| KillGoomingB (AI) | — | 31 | 21 | 0 | 10 | 15 | 0.34 | 0 | 2346 |
| likcsgodotea (AI) | — | 26 | 15 | 0 | 2 | 13 | 0.33 | 0 | 2116 |
| AnicosCanchay (AI) | — | 19 | 16 | 0 | 0 | 15 | 0.23 | 0 | 2030 |
| ico6400 (AI) | — | 18 | 7 | 0 | 0 | 15 | 0.21 | 0 | 1159 |
| pirayas (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Nophin (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1 | Team 2 | 0 | |
| 12:48 | sector_1 | Team 2 | 0 | |
| 17:27 | sector_2 | Team 2 | 0 | |
| 28:36 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.