decode: proto 302 · 2154 stat syncs · 374 zone events · 864 soldier mappings · 6.84s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wearethe1 | 1658▲ +78 | 79 | 43 | 4 | 0 | 5 | 3.29 | 0 | 6648 |
| piouspkz@psn | 1357▲ +357 | 20 | 5 | 10 | 44 | 5 | 1.11 | 0 | 5882 |
| CoolSam64 | 1220▲ +220 | 49 | 23 | 0 | 15 | 11 | 0.67 | 0 | 3002 |
| Mythradite | 1357▲ +153 | 31 | 10 | 1 | 48 | 6 | 1.03 | 0 | 2879 |
| draco7991 | 980▼ -20 | 29 | 22 | 0 | 7 | 10 | 0.53 | 0 | 2582 |
| KMA0721@psn | 747▲ +5 | 38 | 32 | 0 | 0 | 8 | 0.79 | 0 | 2541 |
| spiderpigcat@psn | 934▼ -66 | 7 | 4 | 0 | 0 | 15 | 0.10 | 0 | 530 |
| eev1982@psn ✗ | 784▼ -66 | 7 | 3 | 0 | 0 | 6 | 0.23 | 0 | 473 |
| poomboponds (AI) | — | 10 | 3 | 0 | 0 | 7 | 0.28 | 0 | 465 |
| Tunasubdrew@live ✗ | 642▼ -38 | 5 | 3 | 0 | 0 | 4 | 0.20 | 0 | 300 |
| janorpr8249 (AI) | — | 2 | 2 | 0 | 0 | 2 | 0.20 | 0 | 160 |
| VEJIGANTE1@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ChillyMethire (AI) | — | 77 | 0 | 3 | 0 | 0 | 2.03 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mario-GOF24@psn | 1337▲ +15 | 67 | 16 | 4 | 57 | 5 | 2.39 | 0 | 5282 |
| LittleZ7083@live | 1338▲ +20 | 78 | 32 | 2 | 15 | 9 | 1.42 | 0 | 4039 |
| WaltherBlack | 1025▲ +25 | 32 | 6 | 5 | 9 | 7 | 1.23 | 0 | 3917 |
| Volutedcobra0@psn | 1053▲ +53 | 50 | 23 | 4 | 0 | 4 | 2.38 | 0 | 3588 |
| vama15 | 878▼ -64 | 55 | 27 | 0 | 0 | 9 | 1.83 | 0 | 2710 |
| Flyingace05 | 1306▼ -16 | 49 | 8 | 1 | 0 | 8 | 1.14 | 0 | 2230 |
| DarthSenpai | 1010▼ -58 | 40 | 9 | 1 | 0 | 6 | 0.89 | 0 | 1985 |
| HexTheBad | 754▼ -246 | 33 | 22 | 1 | 0 | 7 | 0.75 | 0 | 1980 |
| Nic1001 | 1052▼ -88 | 32 | 18 | 0 | 8 | 6 | 0.82 | 0 | 1729 |
| bubbatmw17@live | 640▼ -360 | 12 | 4 | 0 | 0 | 9 | 0.43 | 0 | 545 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.