decode: proto 302 · 2017 stat syncs · 0 zone events · 755 soldier mappings · 7.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ilillilll | 1283▲ +283 | 175 | 18 | 2 | 35 | 4 | 8.33 | 0 | 8481 |
| CrackerPac2@live | 1249▲ +181 | 88 | 25 | 1 | 13 | 5 | 3.83 | 0 | 4947 |
| StarryWinner662@live | 580▲ +35 | 57 | 20 | 1 | 1 | 11 | 1.39 | 0 | 3324 |
| CrispyTankSN@live | 832▼ -10 | 34 | 12 | 1 | 0 | 0 | 17.00 | 0 | 2123 |
| Sacredwolf1202@live | 900▼ -11 | 35 | 7 | 0 | 0 | 6 | 0.97 | 0 | 1550 |
| GoodFlawer (AI) | — | 22 | 13 | 0 | 0 | 5 | 0.88 | 0 | 1120 |
| kask1409 (AI) | — | 14 | 11 | 0 | 6 | 5 | 0.50 | 0 | 1012 |
| seannyzolono (AI) | — | 7 | 4 | 0 | 18 | 4 | 0.30 | 0 | 952 |
| whtjdk (AI) | — | 15 | 6 | 0 | 0 | 4 | 0.71 | 0 | 704 |
| armachi1218 (AI) | — | 11 | 3 | 0 | 0 | 4 | 0.38 | 0 | 534 |
| Screen26299 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| naosick | 929▼ -71 | 39 | 27 | 0 | 31 | 6 | 0.97 | 0 | 3671 |
| Hidecxz | 836▼ -164 | 63 | 51 | 0 | 0 | 10 | 1.75 | 0 | 3648 |
| SpeedyMoon4957 | 862▼ -94 | 47 | 41 | 1 | 9 | 12 | 0.85 | 0 | 3640 |
| TentainGood (AI) | — | 18 | 13 | 0 | 20 | 12 | 0.30 | 0 | 1909 |
| GoldMan25291 (AI) | — | 15 | 13 | 0 | 20 | 12 | 0.23 | 0 | 1908 |
| Hero17101 (AI) | — | 13 | 6 | 0 | 28 | 5 | 0.50 | 0 | 1604 |
| LunarParagon | 582▼ -115 | 12 | 8 | 1 | 0 | 2 | 2.00 | 0 | 1135 |
| NovrosTarlen (AI) | — | 17 | 14 | 0 | 0 | 10 | 0.28 | 0 | 1090 |
| samanhaissev (AI) | — | 10 | 7 | 0 | 0 | 12 | 0.15 | 0 | 570 |
| HolorPick (AI) | — | 10 | 3 | 0 | 0 | 9 | 0.22 | 0 | 530 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:46 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.