decode: proto 302 · 2253 stat syncs · 0 zone events · 836 soldier mappings · 4.68s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nico_ranun2009@psn | 1001▲ +3 | 107 | 70 | 0 | 7 | 5 | 3.82 | 0 | 6715 |
| StevieB6634@live | 1227▲ +44 | 78 | 45 | 3 | 23 | 7 | 1.81 | 0 | 5913 |
| pilp3mbbleman (AI) | — | 46 | 34 | 0 | 12 | 7 | 1.18 | 0 | 3993 |
| OneDen1382 (AI) | — | 60 | 42 | 0 | 0 | 6 | 1.71 | 0 | 3800 |
| zzan15991 (AI) | — | 27 | 22 | 0 | 0 | 5 | 0.84 | 0 | 2678 |
| yrj79oxbnt (AI) | — | 39 | 21 | 0 | 0 | 6 | 1.05 | 0 | 2503 |
| Fingota (AI) | — | 24 | 11 | 0 | 6 | 7 | 0.69 | 0 | 2277 |
| lalorasmey@psn | 621▼ -146 | 33 | 22 | 0 | 11 | 5 | 1.57 | 0 | 2248 |
| schrushev15311 (AI) | — | 24 | 13 | 0 | 0 | 7 | 0.59 | 0 | 2163 |
| SirJoker21 (AI) | — | 20 | 14 | 0 | 0 | 6 | 0.56 | 0 | 1775 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kazukinisi@psn | 1026▲ +3 | 54 | 29 | 3 | 56 | 11 | 0.83 | 0 | 4514 |
| SirDie3 (AI) | — | 23 | 13 | 0 | 14 | 8 | 0.53 | 0 | 2082 |
| glezsquad777@psn | 906▼ -94 | 44 | 13 | 0 | 0 | 8 | 1.47 | 0 | 2080 |
| MaizyMyPandza (AI) | — | 39 | 8 | 1 | 4 | 8 | 0.95 | 0 | 1878 |
| HewitCales (AI) | — | 28 | 14 | 0 | 10 | 7 | 0.62 | 0 | 1724 |
| ivotawat2000 (AI) | — | 16 | 5 | 1 | 16 | 7 | 0.44 | 0 | 1434 |
| 1Mecha (AI) | — | 31 | 9 | 0 | 0 | 9 | 0.63 | 0 | 1370 |
| SweetDark (AI) | — | 24 | 11 | 0 | 6 | 9 | 0.44 | 0 | 1358 |
| RazerBigBud (AI) | — | 23 | 12 | 0 | 0 | 9 | 0.45 | 0 | 1190 |
| denichest34986 (AI) | — | 27 | 5 | 0 | 0 | 8 | 0.59 | 0 | 1034 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:13 | sector_1 | Team 1 | 0 | |
| 9:10 | sector_1 | Team 1 | 0 | |
| 11:18 | sector_2 | Team 1 | 0 | |
| 13:13 | sector_2 | Team 1 | 0 | |
| 20:41 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.