decode: proto 302 · 2182 stat syncs · 758 zone events · 692 soldier mappings · 2.53s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EvilRoma | 1154▲ +12 | 93 | 46 | 0 | 12 | 3 | 5.81 | 3 | 6243 |
| blistipist270 (AI) | — | 42 | 27 | 1 | 6 | 5 | 1.68 | 2 | 3858 |
| No50016 (AI) | — | 35 | 14 | 0 | 12 | 5 | 1.21 | 1 | 3479 |
| Allanns | 1007▼ -214 | 36 | 19 | 0 | 1 | 1 | 6.00 | 1 | 3142 |
| Goraker (AI) | — | 26 | 8 | 0 | 10 | 5 | 0.93 | 3 | 2864 |
| dongdanger9166 (AI) | — | 28 | 11 | 0 | 8 | 6 | 0.78 | 1 | 2849 |
| Nert14k | 619▼ -160 | 52 | 17 | 1 | 0 | 5 | 2.48 | 0 | 2515 |
| SCP#7 | 606▼ -394 | 31 | 10 | 0 | 0 | 4 | 1.94 | 1 | 2140 |
| WanderAce (AI) | — | 26 | 12 | 0 | 0 | 6 | 0.76 | 1 | 1820 |
| rdedenspeed (AI) | — | 15 | 2 | 0 | 0 | 6 | 0.50 | 0 | 1000 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NotNoc (AI) | — | 32 | 16 | 0 | 6 | 5 | 1.07 | 0 | 2229 |
| peryanov1998 (AI) | — | 33 | 17 | 0 | 0 | 8 | 0.66 | 0 | 2030 |
| ChappyFutkah (AI) | — | 25 | 3 | 1 | 12 | 10 | 0.50 | 1 | 1828 |
| Apolvar1 (AI) | — | 19 | 5 | 0 | 10 | 6 | 0.58 | 1 | 1778 |
| 3H4RDDO (AI) | — | 24 | 10 | 0 | 0 | 9 | 0.46 | 1 | 1755 |
| buddisanders | 809▼ -14 | 29 | 8 | 0 | 0 | 3 | 1.93 | 1 | 1625 |
| alexaljan (AI) | — | 20 | 4 | 0 | 10 | 9 | 0.37 | 0 | 1524 |
| sisciabra (AI) | — | 11 | 4 | 0 | 16 | 5 | 0.42 | 0 | 1324 |
| deeshaimes410 (AI) | — | 21 | 5 | 0 | 0 | 7 | 0.54 | 0 | 1015 |
| aurexea (AI) | — | 21 | 4 | 0 | 0 | 7 | 0.51 | 0 | 895 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:45 | sector_3_a | Team 1 | 5 | EvilRoma, Goraker, blistipist270 |
| 7:06 | sector_4_a | Team 2 | 7 | buddisanders, ChappyFutkah, Apolvar1, 3H4RDDO |
| 14:36 | sector_4_a | Team 1 | 6 | EvilRoma, Allanns, Goraker, dongdanger9166 |
| 18:10 | sector_5_b | Team 1 | 20 | EvilRoma, SCP#7, Goraker, WanderAce, blistipist270, No50016 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.