decode: proto 302 · 2975 stat syncs · 768 zone events · 941 soldier mappings · 3.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MagicYang | 1282▲ +41 | 202 | 79 | 4 | 22 | 5 | 5.46 | 1 | 11714 |
| paejimast (AI) | — | 41 | 19 | 0 | 22 | 8 | 0.98 | 1 | 3909 |
| Like_smoke | 933▼ -67 | 75 | 15 | 0 | 8 | 3 | 6.82 | 1 | 3897 |
| ZhangS (AI) | — | 33 | 21 | 0 | 12 | 7 | 0.85 | 1 | 3758 |
| danielkaofduis (AI) | — | 43 | 19 | 0 | 0 | 6 | 1.39 | 1 | 3740 |
| m5dxc5oapq (AI) | — | 46 | 22 | 0 | 6 | 9 | 0.90 | 1 | 2904 |
| BaraTaicatoe (AI) | — | 31 | 8 | 0 | 0 | 6 | 1.03 | 1 | 2700 |
| darii001 (AI) | — | 31 | 12 | 0 | 0 | 9 | 0.63 | 1 | 2075 |
| pet3rthegrog (AI) | — | 15 | 3 | 0 | 0 | 7 | 0.42 | 0 | 1315 |
| haymminor (AI) | — | 16 | 9 | 0 | 0 | 5 | 0.62 | 0 | 990 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ser5348 | 849▼ -89 | 68 | 29 | 2 | 3 | 6 | 2.12 | 0 | 3909 |
| ZzioLiLKa (AI) | — | 31 | 20 | 0 | 16 | 12 | 0.47 | 0 | 3003 |
| jo67nz13x (AI) | — | 30 | 17 | 0 | 12 | 12 | 0.47 | 1 | 2894 |
| drecediain822 (AI) | — | 26 | 17 | 0 | 16 | 8 | 0.58 | 1 | 2893 |
| Foort52180 (AI) | — | 35 | 27 | 0 | 0 | 11 | 0.55 | 2 | 2869 |
| themoney (AI) | — | 33 | 11 | 1 | 30 | 12 | 0.52 | 0 | 2749 |
| huyen000 (AI) | — | 22 | 11 | 0 | 14 | 10 | 0.40 | 1 | 2283 |
| Nelex94 (AI) | — | 42 | 16 | 0 | 2 | 9 | 0.82 | 0 | 2214 |
| Bamu (AI) | — | 24 | 14 | 0 | 0 | 9 | 0.49 | 1 | 2035 |
| Domen217 (AI) | — | 29 | 16 | 0 | 0 | 10 | 0.55 | 0 | 1955 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:40 | sector_3_a | Team 1 | 13 | Like_smoke, MagicYang, darii001, paejimast |
| 8:01 | sector_2_a | Team 2 | 4 | Bamu, jo67nz13x, Foort52180 |
| 15:16 | sector_2_a | Team 1 | 7 | danielkaofduis, ZhangS, BaraTaicatoe, m5dxc5oapq |
| 20:00 | o0h12 | Team 2 | 6 | huyen000, Foort52180, drecediain822 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.