decode: proto 302 · 2008 stat syncs · 706 zone events · 789 soldier mappings · 3.13s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| UnsavouryJungle@live | 1547▲ +35 | 116 | 62 | 2 | 41 | 4 | 7.73 | 0 | 7065 |
| WindtaIker@live | 1279▲ +69 | 110 | 48 | 0 | 14 | 3 | 5.24 | 0 | 5894 |
| Klamdring@live | 1075▲ +8 | 95 | 60 | 2 | 26 | 3 | 5.00 | 0 | 5832 |
| FixusChao (AI) | — | 31 | 25 | 1 | 4 | 7 | 0.82 | 0 | 2214 |
| Astaer88 (AI) | — | 26 | 9 | 2 | 0 | 5 | 0.84 | 0 | 1660 |
| Cerence61714 (AI) | — | 24 | 14 | 0 | 4 | 9 | 0.50 | 0 | 1308 |
| yazosharor (AI) | — | 18 | 15 | 0 | 0 | 5 | 0.75 | 0 | 1190 |
| meakenbeesman (AI) | — | 20 | 13 | 0 | 0 | 4 | 0.77 | 0 | 1055 |
| Domison55542 (AI) | — | 21 | 11 | 0 | 0 | 6 | 0.57 | 0 | 1020 |
| FRMORAST (AI) | — | 6 | 6 | 0 | 0 | 2 | 0.46 | 0 | 360 |
| fmcsmonst (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SAVAGE2235618@live | 892▼ -108 | 74 | 47 | 4 | 30 | 5 | 2.39 | 0 | 6349 |
| Dimitri3574@live | 868▼ -132 | 48 | 44 | 0 | 35 | 7 | 1.45 | 0 | 4013 |
| nikkieratmont (AI) | — | 22 | 18 | 0 | 26 | 13 | 0.31 | 0 | 2288 |
| Fisterbingers (AI) | — | 27 | 24 | 1 | 0 | 10 | 0.52 | 1 | 1995 |
| Anecanacon (AI) | — | 18 | 14 | 2 | 6 | 10 | 0.33 | 1 | 1639 |
| Silver (AI) | — | 21 | 18 | 0 | 2 | 9 | 0.42 | 1 | 1629 |
| xXXEXxERLO (AI) | — | 22 | 16 | 0 | 0 | 12 | 0.33 | 1 | 1609 |
| LuckyGuySkori (AI) | — | 8 | 6 | 0 | 4 | 8 | 0.18 | 1 | 1054 |
| piyoung (AI) | — | 17 | 14 | 0 | 0 | 9 | 0.33 | 0 | 1050 |
| Sevenderic16197 (AI) | — | 10 | 8 | 0 | 0 | 2 | 0.67 | 1 | 890 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:07 | sector_1_a | Team 2 | 12 | xXXEXxERLO, Sevenderic16197, Anecanacon, Silver, LuckyGuySkori, Fisterbingers |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.