decode: proto 302 · 2923 stat syncs · 1232 zone events · 1098 soldier mappings · 4.2s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| boganuty | 905▲ +7 | 167 | 85 | 2 | 0 | 4 | 5.96 | 0 | 9455 |
| KostasSTP | 400 | 95 | 25 | 1 | 0 | 9 | 1.94 | 0 | 4335 |
| Predel (AI) | — | 53 | 27 | 0 | 6 | 9 | 1.15 | 0 | 2744 |
| joshercas (AI) | — | 42 | 22 | 1 | 12 | 11 | 0.67 | 0 | 2662 |
| Pilot41298 (AI) | — | 43 | 13 | 0 | 12 | 7 | 1.16 | 0 | 2534 |
| zio6256 (AI) | — | 45 | 24 | 0 | 4 | 9 | 1.00 | 0 | 2372 |
| Inferts6476 (AI) | — | 37 | 16 | 0 | 10 | 10 | 0.77 | 0 | 2144 |
| danimiasha (AI) | — | 33 | 12 | 0 | 14 | 10 | 0.60 | 0 | 1926 |
| Murreyx (AI) | — | 33 | 19 | 0 | 0 | 9 | 0.69 | 0 | 1704 |
| zuerre92 (AI) | — | 30 | 14 | 0 | 0 | 7 | 0.77 | 0 | 1468 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Odener | 1218▲ +89 | 171 | 135 | 2 | 19 | 7 | 4.28 | 4 | 12747 |
| Atalant (AI) | — | 40 | 26 | 0 | 4 | 14 | 0.49 | 3 | 3659 |
| DarkSKY (AI) | — | 33 | 18 | 0 | 0 | 10 | 0.59 | 3 | 3300 |
| harabeehadaet (AI) | — | 33 | 21 | 0 | 4 | 10 | 0.54 | 2 | 3084 |
| emen424 (AI) | — | 43 | 29 | 0 | 20 | 10 | 0.73 | 0 | 3058 |
| CopeKingSour (AI) | — | 40 | 19 | 2 | 0 | 8 | 0.87 | 0 | 2755 |
| me1sx56yj (AI) | — | 26 | 16 | 1 | 0 | 10 | 0.48 | 1 | 2415 |
| CrazyBoogit (AI) | — | 25 | 12 | 0 | 10 | 13 | 0.35 | 3 | 2408 |
| jacoblipsker18 (AI) | — | 20 | 14 | 0 | 0 | 9 | 0.41 | 1 | 1800 |
| TheSalita (AI) | — | 18 | 11 | 0 | 0 | 12 | 0.28 | 0 | 1070 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:34 | sector_1_a | Team 2 | 15 | Odener, Atalant, jacoblipsker18, DarkSKY |
| 8:16 | sector_2_a | Team 2 | 9 | Odener, Atalant, DarkSKY, CrazyBoogit |
| 15:20 | sector_3_b | Team 2 | 4 | me1sx56yj, CrazyBoogit |
| 20:44 | sector_4_a | Team 2 | 6 | Odener, Atalant, harabeehadaet, CrazyBoogit |
| 28:08 | sector_5_b | Team 2 | 9 | Odener, DarkSKY, harabeehadaet |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.